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testcamera: always render current texture
This commit is contained in:
committed by
Ryan C. Gordon
parent
612b41c451
commit
4ac5d4506b
@@ -308,8 +308,6 @@ int SDL_AppIterate(void *appstate)
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*/
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frame_current = frame_next;
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texture_updated = SDL_FALSE;
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} else {
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return SDL_APP_CONTINUE;
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}
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if (frame_current) {
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