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Fixed reference path for buildshaders.bat
This makes it so the build still works when project is referenced by another solution
This commit is contained in:

committed by
Sam Lantinga

parent
e75d72670f
commit
4c3b8b2b93
@@ -174,7 +174,7 @@
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<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
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</Link>
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<PreBuildEvent>
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<Command>$(SolutionDir)\shaders\buildshaders.bat $(SolutionDir)</Command>
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<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\</Command>
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</PreBuildEvent>
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<PreBuildEvent>
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<Message>Building shader blobs (Xbox Series)</Message>
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@@ -208,7 +208,7 @@
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<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
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</Link>
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<PreBuildEvent>
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<Command>$(SolutionDir)\shaders\buildshaders.bat $(SolutionDir) one</Command>
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<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\ one</Command>
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</PreBuildEvent>
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<PreBuildEvent>
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<Message>Building shader blobs (Xbox One)</Message>
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@@ -272,7 +272,7 @@
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<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
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</Link>
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<PreBuildEvent>
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<Command>$(SolutionDir)\shaders\buildshaders.bat $(SolutionDir)</Command>
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<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\</Command>
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</PreBuildEvent>
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<PreBuildEvent>
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<Message>Building shader blobs (Xbox Series)</Message>
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@@ -307,7 +307,7 @@
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<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
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</Link>
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<PreBuildEvent>
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<Command>$(SolutionDir)\shaders\buildshaders.bat $(SolutionDir) one</Command>
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<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\ one</Command>
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</PreBuildEvent>
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<PreBuildEvent>
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<Message>Building shader blobs (Xbox One)</Message>
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