io: Renamed src/file to src/io

Fixes #11980.
This commit is contained in:
Ryan C. Gordon
2025-01-16 00:56:49 -05:00
parent ea642fe9ff
commit 4d63a2b882
20 changed files with 45 additions and 45 deletions

View File

@@ -35,8 +35,8 @@ LOCAL_SRC_FILES := \
$(LOCAL_PATH)/src/dialog/android/SDL_androiddialog.c \ $(LOCAL_PATH)/src/dialog/android/SDL_androiddialog.c \
$(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \ $(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \
$(wildcard $(LOCAL_PATH)/src/events/*.c) \ $(wildcard $(LOCAL_PATH)/src/events/*.c) \
$(wildcard $(LOCAL_PATH)/src/file/*.c) \ $(wildcard $(LOCAL_PATH)/src/io/*.c) \
$(wildcard $(LOCAL_PATH)/src/file/generic/*.c) \ $(wildcard $(LOCAL_PATH)/src/io/generic/*.c) \
$(wildcard $(LOCAL_PATH)/src/gpu/*.c) \ $(wildcard $(LOCAL_PATH)/src/gpu/*.c) \
$(wildcard $(LOCAL_PATH)/src/gpu/vulkan/*.c) \ $(wildcard $(LOCAL_PATH)/src/gpu/vulkan/*.c) \
$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \ $(wildcard $(LOCAL_PATH)/src/haptic/*.c) \

View File

@@ -1158,8 +1158,8 @@ sdl_glob_sources(
"${SDL3_SOURCE_DIR}/src/cpuinfo/*.c" "${SDL3_SOURCE_DIR}/src/cpuinfo/*.c"
"${SDL3_SOURCE_DIR}/src/dynapi/*.c" "${SDL3_SOURCE_DIR}/src/dynapi/*.c"
"${SDL3_SOURCE_DIR}/src/events/*.c" "${SDL3_SOURCE_DIR}/src/events/*.c"
"${SDL3_SOURCE_DIR}/src/file/*.c" "${SDL3_SOURCE_DIR}/src/io/*.c"
"${SDL3_SOURCE_DIR}/src/file/generic/*.c" "${SDL3_SOURCE_DIR}/src/io/generic/*.c"
"${SDL3_SOURCE_DIR}/src/filesystem/*.c" "${SDL3_SOURCE_DIR}/src/filesystem/*.c"
"${SDL3_SOURCE_DIR}/src/gpu/*.c" "${SDL3_SOURCE_DIR}/src/gpu/*.c"
"${SDL3_SOURCE_DIR}/src/joystick/*.c" "${SDL3_SOURCE_DIR}/src/joystick/*.c"
@@ -1774,7 +1774,7 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
endif() endif()
if(HAVE_LIBURING_H) if(HAVE_LIBURING_H)
sdl_sources("${SDL3_SOURCE_DIR}/src/file/io_uring/SDL_asyncio_liburing.c") sdl_sources("${SDL3_SOURCE_DIR}/src/io/io_uring/SDL_asyncio_liburing.c")
endif() endif()
# Always compiled for Linux, unconditionally: # Always compiled for Linux, unconditionally:
@@ -2912,7 +2912,7 @@ elseif(N3DS)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/n3ds/*.c") sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/n3ds/*.c")
set(HAVE_SDL_LOCALE TRUE) set(HAVE_SDL_LOCALE TRUE)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/file/n3ds/*.c") sdl_glob_sources("${SDL3_SOURCE_DIR}/src/io/n3ds/*.c")
endif() endif()
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/SDL_dialog.c) sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/SDL_dialog.c)

View File

@@ -441,8 +441,8 @@
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" /> <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" /> <ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" />
<ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" /> <ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" />
<ClInclude Include="..\..\src\file\SDL_asyncio_c.h" /> <ClInclude Include="..\..\src\io\SDL_asyncio_c.h" />
<ClInclude Include="..\..\src\file\SDL_sysasyncio.h" /> <ClInclude Include="..\..\src\io\SDL_sysasyncio.h" />
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" /> <ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" /> <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" /> <ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
@@ -529,9 +529,9 @@
<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" /> <ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" />
<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" /> <ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" /> <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
<ClCompile Include="..\..\src\file\generic\SDL_asyncio_generic.c" /> <ClCompile Include="..\..\src\io\generic\SDL_asyncio_generic.c" />
<ClCompile Include="..\..\src\file\SDL_asyncio.c" /> <ClCompile Include="..\..\src\io\SDL_asyncio.c" />
<ClCompile Include="..\..\src\file\windows\SDL_asyncio_windows_ioring.c" /> <ClCompile Include="..\..\src\io\windows\SDL_asyncio_windows_ioring.c" />
<ClCompile Include="..\..\src\main\gdk\SDL_sysmain_runapp.cpp" /> <ClCompile Include="..\..\src\main\gdk\SDL_sysmain_runapp.cpp" />
<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" /> <ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" /> <ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
@@ -673,7 +673,7 @@
<ClCompile Include="..\..\src\events\SDL_quit.c" /> <ClCompile Include="..\..\src\events\SDL_quit.c" />
<ClCompile Include="..\..\src\events\SDL_touch.c" /> <ClCompile Include="..\..\src\events\SDL_touch.c" />
<ClCompile Include="..\..\src\events\SDL_windowevents.c" /> <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
<ClCompile Include="..\..\src\file\SDL_iostream.c" /> <ClCompile Include="..\..\src\io\SDL_iostream.c" />
<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp"> <ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>

View File

@@ -45,7 +45,7 @@
<ClCompile Include="..\..\src\events\SDL_quit.c" /> <ClCompile Include="..\..\src\events\SDL_quit.c" />
<ClCompile Include="..\..\src\events\SDL_touch.c" /> <ClCompile Include="..\..\src\events\SDL_touch.c" />
<ClCompile Include="..\..\src\events\SDL_windowevents.c" /> <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
<ClCompile Include="..\..\src\file\SDL_iostream.c" /> <ClCompile Include="..\..\src\io\SDL_iostream.c" />
<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp" /> <ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp" />
<ClCompile Include="..\..\src\gpu\SDL_gpu.c" /> <ClCompile Include="..\..\src\gpu\SDL_gpu.c" />
<ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c" /> <ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c" />
@@ -204,9 +204,9 @@
<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" /> <ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" />
<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" /> <ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" /> <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
<ClCompile Include="..\..\src\file\generic\SDL_asyncio_generic.c" /> <ClCompile Include="..\..\src\io\generic\SDL_asyncio_generic.c" />
<ClCompile Include="..\..\src\file\SDL_asyncio.c" /> <ClCompile Include="..\..\src\io\SDL_asyncio.c" />
<ClCompile Include="..\..\src\file\windows\SDL_asyncio_windows_ioring.c" /> <ClCompile Include="..\..\src\io\windows\SDL_asyncio_windows_ioring.c" />
<ClCompile Include="..\..\src\dialog\dummy\SDL_dummydialog.c" /> <ClCompile Include="..\..\src\dialog\dummy\SDL_dummydialog.c" />
<ClCompile Include="..\..\src\dialog\windows\SDL_windowsdialog.c" /> <ClCompile Include="..\..\src\dialog\windows\SDL_windowsdialog.c" />
<ClCompile Include="..\..\src\render\gpu\SDL_pipeline_gpu.c" /> <ClCompile Include="..\..\src\render\gpu\SDL_pipeline_gpu.c" />
@@ -466,8 +466,8 @@
<ClInclude Include="..\..\src\camera\SDL_camera_c.h" /> <ClInclude Include="..\..\src\camera\SDL_camera_c.h" />
<ClInclude Include="..\..\src\camera\SDL_syscamera.h" /> <ClInclude Include="..\..\src\camera\SDL_syscamera.h" />
<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" /> <ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" />
<ClInclude Include="..\..\src\file\SDL_asyncio_c.h" /> <ClInclude Include="..\..\src\io\SDL_asyncio_c.h" />
<ClInclude Include="..\..\src\file\SDL_sysasyncio.h" /> <ClInclude Include="..\..\src\io\SDL_sysasyncio.h" />
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" /> <ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" />
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_internal.h" /> <ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_internal.h" />
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.h" /> <ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.h" />

View File

@@ -356,8 +356,8 @@
<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" /> <ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" />
<ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" /> <ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" />
<ClInclude Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan_vkfuncs.h" /> <ClInclude Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan_vkfuncs.h" />
<ClInclude Include="..\..\src\file\SDL_asyncio_c.h" /> <ClInclude Include="..\..\src\io\SDL_asyncio_c.h" />
<ClInclude Include="..\..\src\file\SDL_sysasyncio.h" /> <ClInclude Include="..\..\src\io\SDL_sysasyncio.h" />
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" /> <ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" /> <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" /> <ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
@@ -419,12 +419,12 @@
<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" /> <ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" />
<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" /> <ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" /> <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
<ClCompile Include="..\..\src\file\windows\SDL_asyncio_windows_ioring.c" /> <ClCompile Include="..\..\src\io\windows\SDL_asyncio_windows_ioring.c" />
<ClCompile Include="..\..\src\gpu\SDL_gpu.c" /> <ClCompile Include="..\..\src\gpu\SDL_gpu.c" />
<ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c" /> <ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c" />
<ClCompile Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan.c" /> <ClCompile Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan.c" />
<ClCompile Include="..\..\src\file\generic\SDL_asyncio_generic.c" /> <ClCompile Include="..\..\src\io\generic\SDL_asyncio_generic.c" />
<ClCompile Include="..\..\src\file\SDL_asyncio.c" /> <ClCompile Include="..\..\src\io\SDL_asyncio.c" />
<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" /> <ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" /> <ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
<ClCompile Include="..\..\src\main\SDL_runapp.c" /> <ClCompile Include="..\..\src\main\SDL_runapp.c" />
@@ -557,7 +557,7 @@
<ClCompile Include="..\..\src\events\SDL_quit.c" /> <ClCompile Include="..\..\src\events\SDL_quit.c" />
<ClCompile Include="..\..\src\events\SDL_touch.c" /> <ClCompile Include="..\..\src\events\SDL_touch.c" />
<ClCompile Include="..\..\src\events\SDL_windowevents.c" /> <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
<ClCompile Include="..\..\src\file\SDL_iostream.c" /> <ClCompile Include="..\..\src\io\SDL_iostream.c" />
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" /> <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" /> <ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" /> <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />

View File

@@ -25,7 +25,7 @@
<Filter Include="events"> <Filter Include="events">
<UniqueIdentifier>{5e27e19f-b3f8-4e2d-b323-b00b2040ec86}</UniqueIdentifier> <UniqueIdentifier>{5e27e19f-b3f8-4e2d-b323-b00b2040ec86}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="file"> <Filter Include="io">
<UniqueIdentifier>{a3ab9cff-8495-4a5c-8af6-27e43199a712}</UniqueIdentifier> <UniqueIdentifier>{a3ab9cff-8495-4a5c-8af6-27e43199a712}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="filesystem"> <Filter Include="filesystem">
@@ -211,10 +211,10 @@
<Filter Include="main\windows"> <Filter Include="main\windows">
<UniqueIdentifier>{00009d5ded166cc6c6680ec771a30000}</UniqueIdentifier> <UniqueIdentifier>{00009d5ded166cc6c6680ec771a30000}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="file\generic"> <Filter Include="io\generic">
<UniqueIdentifier>{00004d6806b6238cae0ed62db5440000}</UniqueIdentifier> <UniqueIdentifier>{00004d6806b6238cae0ed62db5440000}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="file\windows"> <Filter Include="io\windows">
<UniqueIdentifier>{000028b2ea36d7190d13777a4dc70000}</UniqueIdentifier> <UniqueIdentifier>{000028b2ea36d7190d13777a4dc70000}</UniqueIdentifier>
</Filter> </Filter>
</ItemGroup> </ItemGroup>
@@ -447,11 +447,11 @@
<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h"> <ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h">
<Filter>filesystem</Filter> <Filter>filesystem</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\src\file\SDL_asyncio_c.h"> <ClInclude Include="..\..\src\io\SDL_asyncio_c.h">
<Filter>file</Filter> <Filter>io</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\src\file\SDL_sysasyncio.h"> <ClInclude Include="..\..\src\io\SDL_sysasyncio.h">
<Filter>file</Filter> <Filter>io</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\src\main\SDL_main_callbacks.h"> <ClInclude Include="..\..\src\main\SDL_main_callbacks.h">
<Filter>main</Filter> <Filter>main</Filter>
@@ -965,14 +965,14 @@
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c"> <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c">
<Filter>filesystem\windows</Filter> <Filter>filesystem\windows</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\file\generic\SDL_asyncio_generic.c"> <ClCompile Include="..\..\src\io\generic\SDL_asyncio_generic.c">
<Filter>file\generic</Filter> <Filter>io\generic</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\file\SDL_asyncio.c"> <ClCompile Include="..\..\src\io\SDL_asyncio.c">
<Filter>file</Filter> <Filter>io</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\file\windows\SDL_asyncio_windows_ioring.c"> <ClCompile Include="..\..\src\io\windows\SDL_asyncio_windows_ioring.c">
<Filter>file\windows</Filter> <Filter>io\windows</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c"> <ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c">
<Filter>main\generic</Filter> <Filter>main\generic</Filter>
@@ -1085,8 +1085,8 @@
<ClCompile Include="..\..\src\events\SDL_windowevents.c"> <ClCompile Include="..\..\src\events\SDL_windowevents.c">
<Filter>events</Filter> <Filter>events</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\file\SDL_iostream.c"> <ClCompile Include="..\..\src\io\SDL_iostream.c">
<Filter>file</Filter> <Filter>io</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c"> <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c">
<Filter>filesystem\windows</Filter> <Filter>filesystem\windows</Filter>

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@@ -1331,7 +1331,7 @@
F37E18542BA50EB40098C111 /* dialog */, F37E18542BA50EB40098C111 /* dialog */,
A7D8A5D723E2513D00DCD162 /* dynapi */, A7D8A5D723E2513D00DCD162 /* dynapi */,
A7D8A92923E2514000DCD162 /* events */, A7D8A92923E2514000DCD162 /* events */,
A7D8A7DA23E2513E00DCD162 /* file */, A7D8A7DA23E2513E00DCD162 /* io */,
A7D8A7F623E2513F00DCD162 /* filesystem */, A7D8A7F623E2513F00DCD162 /* filesystem */,
E4F257872C81903800FCEAFC /* gpu */, E4F257872C81903800FCEAFC /* gpu */,
A7D8A5C223E2513D00DCD162 /* haptic */, A7D8A5C223E2513D00DCD162 /* haptic */,
@@ -1918,7 +1918,7 @@
path = darwin; path = darwin;
sourceTree = "<group>"; sourceTree = "<group>";
}; };
A7D8A7DA23E2513E00DCD162 /* file */ = { A7D8A7DA23E2513E00DCD162 /* io */ = {
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
A7D8A7DB23E2513F00DCD162 /* SDL_iostream.c */, A7D8A7DB23E2513F00DCD162 /* SDL_iostream.c */,
@@ -1928,7 +1928,7 @@
000013C0F2EADC24ADC10000 /* generic */, 000013C0F2EADC24ADC10000 /* generic */,
000064F9A2AAE947C1CD0000 /* windows */, 000064F9A2AAE947C1CD0000 /* windows */,
); );
path = file; path = io;
sourceTree = "<group>"; sourceTree = "<group>";
}; };
A7D8A7DF23E2513F00DCD162 /* power */ = { A7D8A7DF23E2513F00DCD162 /* power */ = {

View File

@@ -55,7 +55,7 @@
#include "video/SDL_surface_c.h" #include "video/SDL_surface_c.h"
#include "video/SDL_video_c.h" #include "video/SDL_video_c.h"
#include "filesystem/SDL_filesystem_c.h" #include "filesystem/SDL_filesystem_c.h"
#include "file/SDL_asyncio_c.h" #include "io/SDL_asyncio_c.h"
#ifdef SDL_PLATFORM_ANDROID #ifdef SDL_PLATFORM_ANDROID
#include "core/android/SDL_android.h" #include "core/android/SDL_android.h"
#endif #endif

View File

@@ -34,7 +34,7 @@
#include <sys/wait.h> #include <sys/wait.h>
#include "../SDL_sysprocess.h" #include "../SDL_sysprocess.h"
#include "../../file/SDL_iostream_c.h" #include "../../io/SDL_iostream_c.h"
#define READ_END 0 #define READ_END 0

View File

@@ -24,7 +24,7 @@
#include "../../core/windows/SDL_windows.h" #include "../../core/windows/SDL_windows.h"
#include "../SDL_sysprocess.h" #include "../SDL_sysprocess.h"
#include "../../file/SDL_iostream_c.h" #include "../../io/SDL_iostream_c.h"
#define READ_END 0 #define READ_END 0
#define WRITE_END 1 #define WRITE_END 1