Sync SDL3 wiki -> header

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SDL Wiki Bot
2025-10-23 00:56:42 +00:00
parent e18d63a4e2
commit 52e12046f6

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@@ -944,16 +944,18 @@ extern SDL_DECLSPEC bool SDLCALL SDL_FlipSurface(SDL_Surface *surface, SDL_FlipM
*
* The angle of rotation can be negative for counter-clockwise rotation.
*
* When the rotation isn't a multiple of 90 degrees, the resulting surface is larger than the original, with the background filled in with the colorkey, if available, or RGBA 255/255/255/0 if not.
* When the rotation isn't a multiple of 90 degrees, the resulting surface is
* larger than the original, with the background filled in with the colorkey,
* if available, or RGBA 255/255/255/0 if not.
*
* \param surface the surface to rotate.
* \param angle the rotation angle, in degrees.
* \returns a rotated copy of the surface or NULL on failure; call SDL_GetError() for
* more information.
* \returns a rotated copy of the surface or NULL on failure; call
* SDL_GetError() for more information.
*
* \threadsafety This function is not thread safe.
*
* \since This function is available since SDL 3.2.0.
* \since This function is available since SDL 3.4.0.
*/
extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_RotateSurface(SDL_Surface *surface, float angle);