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Use SDL C runtime functions in OpenVR driver
Fixes link errors when building with -DSDL_LIBC=OFF
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@@ -911,7 +911,7 @@ static SDL_GLContext OPENVR_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window
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OPENVR_SetupFrame(_this, window);
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SDL_GLContext result = malloc(sizeof(struct SDL_GLContextState));
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SDL_GLContext result = SDL_malloc(sizeof(struct SDL_GLContextState));
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if (!result) {
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return NULL;
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}
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