wasapi: Deal with device buffer sizes changing.

Otherwise, it would fill the previous size's worth of data into the current
size's buffer.

Fixes #11122.
This commit is contained in:
Ryan C. Gordon
2024-10-28 13:42:23 -04:00
parent 96e7306a7a
commit 5b0e838a74

View File

@@ -111,6 +111,12 @@ static int UpdateAudioStream(_THIS, const SDL_AudioSpec *oldspec)
}
}
/* if the device sample size changed, make sure we're asking for enough data. */
if (this->callbackspec.samples != this->spec.samples) {
this->callbackspec.samples = this->spec.samples;
SDL_CalculateAudioSpec(&this->callbackspec);
}
/* make sure our scratch buffer can cover the new device spec. */
if (this->spec.size > this->work_buffer_len) {
Uint8 *ptr = (Uint8 *)SDL_realloc(this->work_buffer, this->spec.size);