Sync SDL3 wiki -> header

[ci skip]
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SDL Wiki Bot
2025-01-21 23:04:33 +00:00
parent 5d6a780453
commit 5bf077f1f1

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@@ -2814,6 +2814,10 @@ extern SDL_DECLSPEC void SDLCALL SDL_PushGPUVertexUniformData(
*
* Subsequent draw calls will use this uniform data.
*
* The data being pushed must respect std140 layout conventions. In practical
* terms this means you must ensure that vec3 and vec4 fields are 16-byte
* aligned.
*
* \param command_buffer a command buffer.
* \param slot_index the fragment uniform slot to push data to.
* \param data client data to write.