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Sync SDL3 wiki -> header
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@@ -1445,10 +1445,10 @@ extern "C" {
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#define SDL_HINT_JOYSTICK_GAMEINPUT "SDL_JOYSTICK_GAMEINPUT"
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/**
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* A variable controlling whether GameInput should be used for handling
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* GIP devices that require raw report processing, but aren't supported
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* by HIDRAW, such as Xbox One Guitars.
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*
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* A variable controlling whether GameInput should be used for handling GIP
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* devices that require raw report processing, but aren't supported by HIDRAW,
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* such as Xbox One Guitars.
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*
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* Note that this is only supported with GameInput 3 or newer.
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*
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* The variable can be set to the following values:
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