Add missing type suffix to SDL_PROP_GPU_DEVICE_CREATE_VULKAN_REQUIRE_HARDWARE_ACCELERATION prop

This commit is contained in:
Maia
2025-11-11 14:38:58 +01:00
committed by Ethan Lee
parent 6b07e13fef
commit 5ec6147acb
2 changed files with 4 additions and 4 deletions

View File

@@ -11828,7 +11828,7 @@ static bool VULKAN_PrepareDriver(SDL_VideoDevice *_this, SDL_PropertiesID props)
renderer->desiredDeviceFeatures.sampleRateShading = VK_TRUE;
renderer->desiredDeviceFeatures.imageCubeArray = VK_TRUE;
renderer->requireHardwareAcceleration = SDL_GetBooleanProperty(props, SDL_PROP_GPU_DEVICE_CREATE_VULKAN_REQUIRE_HARDWARE_ACCELERATION, false);
renderer->requireHardwareAcceleration = SDL_GetBooleanProperty(props, SDL_PROP_GPU_DEVICE_CREATE_VULKAN_REQUIRE_HARDWARE_ACCELERATION_BOOLEAN, false);
result = VULKAN_INTERNAL_PrepareVulkan(renderer);
if (result) {
@@ -11879,7 +11879,7 @@ static SDL_GPUDevice *VULKAN_CreateDevice(bool debugMode, bool preferLowPower, S
renderer->desiredDeviceFeatures.sampleRateShading = VK_TRUE;
renderer->desiredDeviceFeatures.imageCubeArray = VK_TRUE;
renderer->requireHardwareAcceleration = SDL_GetBooleanProperty(props, SDL_PROP_GPU_DEVICE_CREATE_VULKAN_REQUIRE_HARDWARE_ACCELERATION, false);
renderer->requireHardwareAcceleration = SDL_GetBooleanProperty(props, SDL_PROP_GPU_DEVICE_CREATE_VULKAN_REQUIRE_HARDWARE_ACCELERATION_BOOLEAN, false);
if (!VULKAN_INTERNAL_PrepareVulkan(renderer)) {
SET_STRING_ERROR("Failed to initialize Vulkan!");