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examples/renderer/02-primitives: seed the RNG.
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@@ -29,6 +29,8 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
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return SDL_APP_FAILURE;
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}
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SDL_srand(0); /* seed the random number generator */
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/* set up some random points */
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for (i = 0; i < SDL_arraysize(points); i++) {
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points[i].x = (SDL_randf() * 440.0f) + 100.0f;
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