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Apply DPI scale to mouse coordinates in SDL_WarpMouseInWindow()
Fixes https://github.com/libsdl-org/SDL/issues/7855
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@@ -288,6 +288,7 @@ static void WIN_WarpMouse(SDL_Window *window, int x, int y)
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return;
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}
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WIN_ClientPointFromSDL(window, &x, &y);
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pt.x = x;
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pt.y = y;
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ClientToScreen(hwnd, &pt);
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