Removed duplication in SDL_EGL_* function names

This commit is contained in:
Sam Lantinga
2024-07-23 12:58:20 -07:00
parent 86934975b9
commit 66011e497d
6 changed files with 22 additions and 22 deletions

View File

@@ -110,11 +110,11 @@ SDL3_0.0.0 {
SDL_DetachVirtualJoystick;
SDL_DisableScreenSaver;
SDL_DuplicateSurface;
SDL_EGL_GetCurrentEGLConfig;
SDL_EGL_GetCurrentEGLDisplay;
SDL_EGL_GetCurrentConfig;
SDL_EGL_GetCurrentDisplay;
SDL_EGL_GetProcAddress;
SDL_EGL_GetWindowEGLSurface;
SDL_EGL_SetEGLAttributeCallbacks;
SDL_EGL_GetWindowSurface;
SDL_EGL_SetAttributeCallbacks;
SDL_EnableScreenSaver;
SDL_EnterAppMainCallbacks;
SDL_EnumerateDirectory;

View File

@@ -135,11 +135,11 @@
#define SDL_DetachVirtualJoystick SDL_DetachVirtualJoystick_REAL
#define SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL
#define SDL_DuplicateSurface SDL_DuplicateSurface_REAL
#define SDL_EGL_GetCurrentEGLConfig SDL_EGL_GetCurrentEGLConfig_REAL
#define SDL_EGL_GetCurrentEGLDisplay SDL_EGL_GetCurrentEGLDisplay_REAL
#define SDL_EGL_GetCurrentConfig SDL_EGL_GetCurrentConfig_REAL
#define SDL_EGL_GetCurrentDisplay SDL_EGL_GetCurrentDisplay_REAL
#define SDL_EGL_GetProcAddress SDL_EGL_GetProcAddress_REAL
#define SDL_EGL_GetWindowEGLSurface SDL_EGL_GetWindowEGLSurface_REAL
#define SDL_EGL_SetEGLAttributeCallbacks SDL_EGL_SetEGLAttributeCallbacks_REAL
#define SDL_EGL_GetWindowSurface SDL_EGL_GetWindowSurface_REAL
#define SDL_EGL_SetAttributeCallbacks SDL_EGL_SetAttributeCallbacks_REAL
#define SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL
#define SDL_EnterAppMainCallbacks SDL_EnterAppMainCallbacks_REAL
#define SDL_EnumerateDirectory SDL_EnumerateDirectory_REAL

View File

@@ -155,11 +155,11 @@ SDL_DYNAPI_PROC(void,SDL_DetachThread,(SDL_Thread *a),(a),)
SDL_DYNAPI_PROC(int,SDL_DetachVirtualJoystick,(SDL_JoystickID a),(a),return)
SDL_DYNAPI_PROC(int,SDL_DisableScreenSaver,(void),(),return)
SDL_DYNAPI_PROC(SDL_Surface*,SDL_DuplicateSurface,(SDL_Surface *a),(a),return)
SDL_DYNAPI_PROC(SDL_EGLConfig,SDL_EGL_GetCurrentEGLConfig,(void),(),return)
SDL_DYNAPI_PROC(SDL_EGLDisplay,SDL_EGL_GetCurrentEGLDisplay,(void),(),return)
SDL_DYNAPI_PROC(SDL_EGLConfig,SDL_EGL_GetCurrentConfig,(void),(),return)
SDL_DYNAPI_PROC(SDL_EGLDisplay,SDL_EGL_GetCurrentDisplay,(void),(),return)
SDL_DYNAPI_PROC(SDL_FunctionPointer,SDL_EGL_GetProcAddress,(const char *a),(a),return)
SDL_DYNAPI_PROC(SDL_EGLSurface,SDL_EGL_GetWindowEGLSurface,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(void,SDL_EGL_SetEGLAttributeCallbacks,(SDL_EGLAttribArrayCallback a, SDL_EGLIntArrayCallback b, SDL_EGLIntArrayCallback c),(a,b,c),)
SDL_DYNAPI_PROC(SDL_EGLSurface,SDL_EGL_GetWindowSurface,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(void,SDL_EGL_SetAttributeCallbacks,(SDL_EGLAttribArrayCallback a, SDL_EGLIntArrayCallback b, SDL_EGLIntArrayCallback c),(a,b,c),)
SDL_DYNAPI_PROC(int,SDL_EnableScreenSaver,(void),(),return)
SDL_DYNAPI_PROC(int,SDL_EnterAppMainCallbacks,(int a, char *b[], SDL_AppInit_func c, SDL_AppIterate_func d, SDL_AppEvent_func e, SDL_AppQuit_func f),(a,b,c,d,e,f),return)
SDL_DYNAPI_PROC(int,SDL_EnumerateDirectory,(const char *a, SDL_EnumerateDirectoryCallback b, void *c),(a,b,c),return)

View File

@@ -482,7 +482,7 @@ def add_dyn_api(proc):
# File: SDL_dynapi_procs.h
#
# Add at last
# SDL_DYNAPI_PROC(SDL_EGLConfig,SDL_EGL_GetCurrentEGLConfig,(void),(),return)
# SDL_DYNAPI_PROC(SDL_EGLConfig,SDL_EGL_GetCurrentConfig,(void),(),return)
f = open(SDL_DYNAPI_PROCS_H, "a", newline="")
dyn_proc = "SDL_DYNAPI_PROC(" + func_ret + "," + func_name + ",("