mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-05 19:08:12 +00:00
Sync SDL3 wiki -> header
This commit is contained in:
@@ -1926,8 +1926,8 @@ extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc);
|
||||
* extension loader.
|
||||
*
|
||||
* \param proc the name of an EGL function
|
||||
* \returns a pointer to the named EGL function. The returned pointer should be
|
||||
* cast to the appropriate function signature.
|
||||
* \returns a pointer to the named EGL function. The returned pointer should
|
||||
* be cast to the appropriate function signature.
|
||||
*
|
||||
* \sa SDL_GL_GetCurrentEGLDisplay
|
||||
*/
|
||||
@@ -2076,7 +2076,6 @@ extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_GetCurrentContext(void);
|
||||
*
|
||||
* \returns the currently active EGL display or NULL on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
*/
|
||||
extern DECLSPEC SDL_EGLDisplay SDLCALL SDL_EGL_GetCurrentEGLDisplay(void);
|
||||
|
||||
@@ -2085,7 +2084,6 @@ extern DECLSPEC SDL_EGLDisplay SDLCALL SDL_EGL_GetCurrentEGLDisplay(void);
|
||||
*
|
||||
* \returns the currently active EGL config or NULL on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
*/
|
||||
extern DECLSPEC SDL_EGLConfig SDLCALL SDL_EGL_GetCurrentEGLConfig(void);
|
||||
|
||||
|
Reference in New Issue
Block a user