mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-01-07 05:43:18 +00:00
Steam uses a different VID/PID for the Steam Virtual Gamepad on Windows
This commit is contained in:
@@ -80,13 +80,11 @@ static SDL_bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device
|
||||
/* This is the chatpad or other input interface, not the Xbox 360 interface */
|
||||
return SDL_FALSE;
|
||||
}
|
||||
#if defined(__MACOS__) || defined(__WIN32__)
|
||||
if (vendor_id == USB_VENDOR_MICROSOFT && product_id == 0x028e && version == 1) {
|
||||
#ifdef __MACOS__
|
||||
if (vendor_id == USB_VENDOR_MICROSOFT && product_id == USB_PRODUCT_XBOX360_WIRED_CONTROLLER && version == 1) {
|
||||
/* This is the Steam Virtual Gamepad, which isn't supported by this driver */
|
||||
return SDL_FALSE;
|
||||
}
|
||||
#endif
|
||||
#ifdef __MACOS__
|
||||
/* Wired Xbox One controllers are handled by this driver, interfacing with
|
||||
the 360Controller driver available from:
|
||||
https://github.com/360Controller/360Controller/releases
|
||||
|
||||
Reference in New Issue
Block a user