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Moved GameInput into the gameinput folder in the Visual Studio project
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@@ -268,6 +268,9 @@
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<Filter Include="notification\windows">
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<UniqueIdentifier>{0000b6590eb19c11945581d0479b0000}</UniqueIdentifier>
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</Filter>
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<Filter Include="core\windows\gameinput">
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<UniqueIdentifier>{460acb7b-849b-4cfd-b829-1e90c9b58c0b}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\include\SDL3\SDL.h">
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@@ -543,9 +546,6 @@
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<ClInclude Include="..\..\src\core\windows\SDL_directx.h">
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<Filter>core\windows</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\core\windows\gameinput\gameinput.h">
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<Filter>core\windows\gameinput</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\core\windows\SDL_gameinput.h">
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<Filter>core\windows</Filter>
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</ClInclude>
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@@ -1354,6 +1354,9 @@
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<ClInclude Include="..\..\src\render\gpu\shaders\tri_texture.vert.msl.h">
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<Filter>render\gpu\shaders</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\core\windows\gameinput\gameinput.h">
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<Filter>core\windows\gameinput</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
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@@ -1450,9 +1453,6 @@
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<ClCompile Include="..\..\src\core\SDL_core_unsupported.c">
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<Filter>core</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\core\windows\gameinput\gameinput.cpp">
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<Filter>core\windows\gameinput</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\core\windows\SDL_gameinput.cpp">
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<Filter>core\windows</Filter>
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</ClCompile>
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@@ -2090,6 +2090,9 @@
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<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c">
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<Filter>video\yuv2rgb</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\core\windows\gameinput\gameinput.cpp">
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<Filter>core\windows\gameinput</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\src\core\windows\version.rc">
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