Moved GameInput into the gameinput folder in the Visual Studio project

This commit is contained in:
Sam Lantinga
2026-07-31 09:28:33 -07:00
parent 7add7ece3c
commit 691571cc57

View File

@@ -268,6 +268,9 @@
<Filter Include="notification\windows">
<UniqueIdentifier>{0000b6590eb19c11945581d0479b0000}</UniqueIdentifier>
</Filter>
<Filter Include="core\windows\gameinput">
<UniqueIdentifier>{460acb7b-849b-4cfd-b829-1e90c9b58c0b}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\SDL3\SDL.h">
@@ -543,9 +546,6 @@
<ClInclude Include="..\..\src\core\windows\SDL_directx.h">
<Filter>core\windows</Filter>
</ClInclude>
<ClInclude Include="..\..\src\core\windows\gameinput\gameinput.h">
<Filter>core\windows\gameinput</Filter>
</ClInclude>
<ClInclude Include="..\..\src\core\windows\SDL_gameinput.h">
<Filter>core\windows</Filter>
</ClInclude>
@@ -1354,6 +1354,9 @@
<ClInclude Include="..\..\src\render\gpu\shaders\tri_texture.vert.msl.h">
<Filter>render\gpu\shaders</Filter>
</ClInclude>
<ClInclude Include="..\..\src\core\windows\gameinput\gameinput.h">
<Filter>core\windows\gameinput</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
@@ -1450,9 +1453,6 @@
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c">
<Filter>core</Filter>
</ClCompile>
<ClCompile Include="..\..\src\core\windows\gameinput\gameinput.cpp">
<Filter>core\windows\gameinput</Filter>
</ClCompile>
<ClCompile Include="..\..\src\core\windows\SDL_gameinput.cpp">
<Filter>core\windows</Filter>
</ClCompile>
@@ -2090,6 +2090,9 @@
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c">
<Filter>video\yuv2rgb</Filter>
</ClCompile>
<ClCompile Include="..\..\src\core\windows\gameinput\gameinput.cpp">
<Filter>core\windows\gameinput</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\core\windows\version.rc">