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https://github.com/libsdl-org/SDL.git
synced 2025-12-24 07:09:00 +00:00
Fix -Wundef warnings due to use of unguarded SDL_SSE2_INTRINSICS
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@@ -23,9 +23,9 @@
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#include "SDL_audio_c.h"
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#include "SDL_audiocvt_c.h"
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#if defined(__x86_64__) && SDL_SSE2_INTRINSICS
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#if defined(__x86_64__) && defined(SDL_SSE2_INTRINSICS)
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#define NEED_SCALAR_CONVERTER_FALLBACKS 0 /* x86_64 guarantees SSE2. */
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#elif defined(__MACOS__) && SDL_SSE2_INTRINSICS
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#elif defined(__MACOS__) && defined(SDL_SSE2_INTRINSICS)
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#define NEED_SCALAR_CONVERTER_FALLBACKS 0 /* macOS/Intel guarantees SSE2. */
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#elif defined(__ARM_ARCH) && (__ARM_ARCH >= 8) && defined(SDL_NEON_INTRINSICS)
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#define NEED_SCALAR_CONVERTER_FALLBACKS 0 /* ARMv8+ promise NEON. */
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@@ -224,7 +224,7 @@ static void SDLCALL SDL_Convert_F32_to_S32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFo
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}
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#endif
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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static void SDLCALL SDL_TARGETING("sse2") SDL_Convert_S8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
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{
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const Sint8 *src = ((const Sint8 *)(cvt->buf + cvt->len_cvt)) - 1;
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@@ -1173,7 +1173,7 @@ void SDL_ChooseAudioConverters(void)
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SDL_Convert_F32_to_S32 = SDL_Convert_F32_to_S32_##fntype; \
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converters_chosen = SDL_TRUE
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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if (SDL_HasSSE2()) {
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SET_CONVERTER_FUNCS(SSE2);
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return;
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@@ -303,7 +303,7 @@ static int GetYUVPlanes(int width, int height, Uint32 format, const void *yuv, i
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return 0;
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}
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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static SDL_bool SDL_TARGETING("sse2") yuv_rgb_sse(
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Uint32 src_format, Uint32 dst_format,
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Uint32 width, Uint32 height,
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@@ -1122,7 +1122,7 @@ static int SDL_ConvertPixels_SwapUVPlanes(int width, int height, const void *src
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return 0;
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}
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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static int SDL_TARGETING("sse2") SDL_ConvertPixels_PackUVPlanes_to_NV_SSE2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
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{
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int x, y;
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@@ -1441,31 +1441,31 @@ static int SDL_ConvertPixels_SwapNV_std(int width, int height, const void *src,
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static int SDL_ConvertPixels_PackUVPlanes_to_NV(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
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{
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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if (SDL_HasSSE2()) {
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return SDL_ConvertPixels_PackUVPlanes_to_NV_SSE2(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
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}
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#endif
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#endif
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return SDL_ConvertPixels_PackUVPlanes_to_NV_std(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
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}
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static int SDL_ConvertPixels_SplitNV_to_UVPlanes(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
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{
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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if (SDL_HasSSE2()) {
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return SDL_ConvertPixels_SplitNV_to_UVPlanes_SSE2(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
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}
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#endif
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#endif
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return SDL_ConvertPixels_SplitNV_to_UVPlanes_std(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
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}
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static int SDL_ConvertPixels_SwapNV(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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if (SDL_HasSSE2()) {
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return SDL_ConvertPixels_SwapNV_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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}
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#endif
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#endif
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return SDL_ConvertPixels_SwapNV_std(width, height, src, src_pitch, dst, dst_pitch);
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}
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@@ -1541,7 +1541,7 @@ static int SDL_ConvertPixels_Planar2x2_to_Planar2x2(int width, int height,
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SDL_GetPixelFormatName(dst_format));
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}
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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#define PACKED4_TO_PACKED4_ROW_SSE2(shuffle) \
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while (x >= 4) { \
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__m128i yuv = _mm_loadu_si128((__m128i *)srcYUV); \
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@@ -1969,61 +1969,61 @@ static int SDL_ConvertPixels_YVYU_to_UYVY_std(int width, int height, const void
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static int SDL_ConvertPixels_YUY2_to_UYVY(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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if (SDL_HasSSE2()) {
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return SDL_ConvertPixels_YUY2_to_UYVY_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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}
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#endif
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#endif
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return SDL_ConvertPixels_YUY2_to_UYVY_std(width, height, src, src_pitch, dst, dst_pitch);
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}
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static int SDL_ConvertPixels_YUY2_to_YVYU(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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if (SDL_HasSSE2()) {
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return SDL_ConvertPixels_YUY2_to_YVYU_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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}
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#endif
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#endif
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return SDL_ConvertPixels_YUY2_to_YVYU_std(width, height, src, src_pitch, dst, dst_pitch);
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}
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static int SDL_ConvertPixels_UYVY_to_YUY2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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if (SDL_HasSSE2()) {
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return SDL_ConvertPixels_UYVY_to_YUY2_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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}
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#endif
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#endif
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return SDL_ConvertPixels_UYVY_to_YUY2_std(width, height, src, src_pitch, dst, dst_pitch);
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}
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static int SDL_ConvertPixels_UYVY_to_YVYU(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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if (SDL_HasSSE2()) {
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return SDL_ConvertPixels_UYVY_to_YVYU_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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}
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#endif
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#endif
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return SDL_ConvertPixels_UYVY_to_YVYU_std(width, height, src, src_pitch, dst, dst_pitch);
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}
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static int SDL_ConvertPixels_YVYU_to_YUY2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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if (SDL_HasSSE2()) {
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return SDL_ConvertPixels_YVYU_to_YUY2_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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}
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#endif
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#endif
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return SDL_ConvertPixels_YVYU_to_YUY2_std(width, height, src, src_pitch, dst, dst_pitch);
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}
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static int SDL_ConvertPixels_YVYU_to_UYVY(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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if (SDL_HasSSE2()) {
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return SDL_ConvertPixels_YVYU_to_UYVY_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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}
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#endif
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#endif
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return SDL_ConvertPixels_YVYU_to_UYVY_std(width, height, src, src_pitch, dst, dst_pitch);
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}
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@@ -239,7 +239,7 @@ void rgb24_yuv420_std(
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}
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}
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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#define SSE_FUNCTION_NAME yuv420_rgb565_sse
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#define STD_FUNCTION_NAME yuv420_rgb565_std
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@@ -216,7 +216,7 @@ SDL_TARGETING("sse") static void kernel_floats_add_sse(float *dest, const float
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}
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#endif
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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SDL_TARGETING("sse2") static void kernel_doubles_add_sse2(double *dest, const double *a, const double *b, size_t size) {
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for (; size >= 2; size -= 2, dest += 2, a += 2, b += 2) {
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_mm_storeu_pd(dest, _mm_add_pd(_mm_loadu_pd(a), _mm_loadu_pd(b)));
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@@ -420,7 +420,7 @@ static int intrinsics_testSSE2(void *arg)
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{
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if (SDL_HasSSE2()) {
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SDLTest_AssertCheck(SDL_TRUE, "CPU of test machine has SSE2 support.");
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#if SDL_SSE2_INTRINSICS
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#if defined(SDL_SSE2_INTRINSICS)
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{
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size_t size;
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double *dest, *a, *b;
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