Fix -Wundef warnings due to use of unguarded SDL_SSE2_INTRINSICS

This commit is contained in:
Anonymous Maarten
2023-03-27 18:59:37 +02:00
parent 6d4c9bd107
commit 6ede22cd32
4 changed files with 28 additions and 28 deletions

View File

@@ -23,9 +23,9 @@
#include "SDL_audio_c.h"
#include "SDL_audiocvt_c.h"
#if defined(__x86_64__) && SDL_SSE2_INTRINSICS
#if defined(__x86_64__) && defined(SDL_SSE2_INTRINSICS)
#define NEED_SCALAR_CONVERTER_FALLBACKS 0 /* x86_64 guarantees SSE2. */
#elif defined(__MACOS__) && SDL_SSE2_INTRINSICS
#elif defined(__MACOS__) && defined(SDL_SSE2_INTRINSICS)
#define NEED_SCALAR_CONVERTER_FALLBACKS 0 /* macOS/Intel guarantees SSE2. */
#elif defined(__ARM_ARCH) && (__ARM_ARCH >= 8) && defined(SDL_NEON_INTRINSICS)
#define NEED_SCALAR_CONVERTER_FALLBACKS 0 /* ARMv8+ promise NEON. */
@@ -224,7 +224,7 @@ static void SDLCALL SDL_Convert_F32_to_S32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFo
}
#endif
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
static void SDLCALL SDL_TARGETING("sse2") SDL_Convert_S8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint8 *src = ((const Sint8 *)(cvt->buf + cvt->len_cvt)) - 1;
@@ -1173,7 +1173,7 @@ void SDL_ChooseAudioConverters(void)
SDL_Convert_F32_to_S32 = SDL_Convert_F32_to_S32_##fntype; \
converters_chosen = SDL_TRUE
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
if (SDL_HasSSE2()) {
SET_CONVERTER_FUNCS(SSE2);
return;

View File

@@ -303,7 +303,7 @@ static int GetYUVPlanes(int width, int height, Uint32 format, const void *yuv, i
return 0;
}
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
static SDL_bool SDL_TARGETING("sse2") yuv_rgb_sse(
Uint32 src_format, Uint32 dst_format,
Uint32 width, Uint32 height,
@@ -1122,7 +1122,7 @@ static int SDL_ConvertPixels_SwapUVPlanes(int width, int height, const void *src
return 0;
}
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
static int SDL_TARGETING("sse2") SDL_ConvertPixels_PackUVPlanes_to_NV_SSE2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
{
int x, y;
@@ -1441,31 +1441,31 @@ static int SDL_ConvertPixels_SwapNV_std(int width, int height, const void *src,
static int SDL_ConvertPixels_PackUVPlanes_to_NV(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
{
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_PackUVPlanes_to_NV_SSE2(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
}
#endif
#endif
return SDL_ConvertPixels_PackUVPlanes_to_NV_std(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
}
static int SDL_ConvertPixels_SplitNV_to_UVPlanes(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
{
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_SplitNV_to_UVPlanes_SSE2(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
}
#endif
#endif
return SDL_ConvertPixels_SplitNV_to_UVPlanes_std(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
}
static int SDL_ConvertPixels_SwapNV(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_SwapNV_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
#endif
#endif
return SDL_ConvertPixels_SwapNV_std(width, height, src, src_pitch, dst, dst_pitch);
}
@@ -1541,7 +1541,7 @@ static int SDL_ConvertPixels_Planar2x2_to_Planar2x2(int width, int height,
SDL_GetPixelFormatName(dst_format));
}
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
#define PACKED4_TO_PACKED4_ROW_SSE2(shuffle) \
while (x >= 4) { \
__m128i yuv = _mm_loadu_si128((__m128i *)srcYUV); \
@@ -1969,61 +1969,61 @@ static int SDL_ConvertPixels_YVYU_to_UYVY_std(int width, int height, const void
static int SDL_ConvertPixels_YUY2_to_UYVY(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_YUY2_to_UYVY_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
#endif
#endif
return SDL_ConvertPixels_YUY2_to_UYVY_std(width, height, src, src_pitch, dst, dst_pitch);
}
static int SDL_ConvertPixels_YUY2_to_YVYU(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_YUY2_to_YVYU_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
#endif
#endif
return SDL_ConvertPixels_YUY2_to_YVYU_std(width, height, src, src_pitch, dst, dst_pitch);
}
static int SDL_ConvertPixels_UYVY_to_YUY2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_UYVY_to_YUY2_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
#endif
#endif
return SDL_ConvertPixels_UYVY_to_YUY2_std(width, height, src, src_pitch, dst, dst_pitch);
}
static int SDL_ConvertPixels_UYVY_to_YVYU(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_UYVY_to_YVYU_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
#endif
#endif
return SDL_ConvertPixels_UYVY_to_YVYU_std(width, height, src, src_pitch, dst, dst_pitch);
}
static int SDL_ConvertPixels_YVYU_to_YUY2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_YVYU_to_YUY2_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
#endif
#endif
return SDL_ConvertPixels_YVYU_to_YUY2_std(width, height, src, src_pitch, dst, dst_pitch);
}
static int SDL_ConvertPixels_YVYU_to_UYVY(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_YVYU_to_UYVY_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
#endif
#endif
return SDL_ConvertPixels_YVYU_to_UYVY_std(width, height, src, src_pitch, dst, dst_pitch);
}

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@@ -239,7 +239,7 @@ void rgb24_yuv420_std(
}
}
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
#define SSE_FUNCTION_NAME yuv420_rgb565_sse
#define STD_FUNCTION_NAME yuv420_rgb565_std

View File

@@ -216,7 +216,7 @@ SDL_TARGETING("sse") static void kernel_floats_add_sse(float *dest, const float
}
#endif
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
SDL_TARGETING("sse2") static void kernel_doubles_add_sse2(double *dest, const double *a, const double *b, size_t size) {
for (; size >= 2; size -= 2, dest += 2, a += 2, b += 2) {
_mm_storeu_pd(dest, _mm_add_pd(_mm_loadu_pd(a), _mm_loadu_pd(b)));
@@ -420,7 +420,7 @@ static int intrinsics_testSSE2(void *arg)
{
if (SDL_HasSSE2()) {
SDLTest_AssertCheck(SDL_TRUE, "CPU of test machine has SSE2 support.");
#if SDL_SSE2_INTRINSICS
#if defined(SDL_SSE2_INTRINSICS)
{
size_t size;
double *dest, *a, *b;