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switch2: Send full init sequence from real hardware
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@@ -333,9 +333,42 @@ static bool HIDAPI_DriverSwitch2_InitUSB(SDL_HIDAPI_Device *device)
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}
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ctx->interface_claimed = true;
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const unsigned char INIT_DATA[] = {
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0x03, 0x91, 0x00, 0x0d, 0x00, 0x08, 0x00, 0x00,
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0x01, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF
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const struct {
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Uint8 size;
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const Uint8 *data;
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} init_sequence[] = {
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{ 8, (Uint8[]) { // Unknown purpose
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0x7, 0x91, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0,
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}},
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{ 8, (Uint8[]) { // Unknown purpose
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0x16, 0x91, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0,
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}},
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{ 12, (Uint8[]) { // Set feature output bit mask
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0x0c, 0x91, 0x00, 0x02, 0x00, 0x04, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00
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}},
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{ 8, (Uint8[]) { // Unknown purpose
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0x11, 0x91, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0,
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}},
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{ 28, (Uint8[]) { // Set rumble data?
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0x0a, 0x91, 0x00, 0x08, 0x00, 0x14, 0x00, 0x00,
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0x01, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0x35, 0x00, 0x46, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00
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}},
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{ 12, (Uint8[]) { // Enable feature output bits
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0x0c, 0x91, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00
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}},
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{ 8, (Uint8[]) { // Unknown purpose
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0x10, 0x91, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0,
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}},
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{ 8, (Uint8[]) { // Enable rumble
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0x01, 0x91, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0,
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}},
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{ 16, (Uint8[]) { // Start output
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0x03, 0x91, 0x00, 0x0d, 0x00, 0x08, 0x00, 0x00,
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0x01, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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}},
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{ 0, NULL }, // Sentinel
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};
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unsigned char flash_read_command[] = {
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0x02, 0x91, 0x00, 0x01, 0x00, 0x08, 0x00, 0x00,
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@@ -343,11 +376,13 @@ static bool HIDAPI_DriverSwitch2_InitUSB(SDL_HIDAPI_Device *device)
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};
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unsigned char calibration_data[0x50] = {0};
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res = SendBulkData(ctx, INIT_DATA, sizeof(INIT_DATA));
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if (res < 0) {
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return SDL_SetError("Couldn't send initialization data: %d\n", res);
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for (int i = 0; init_sequence[i].size; i++) {
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res = SendBulkData(ctx, init_sequence[i].data, init_sequence[i].size);
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if (res < 0) {
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return SDL_SetError("Couldn't send initialization data: %d\n", res);
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}
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RecvBulkData(ctx, calibration_data, 0x40);
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}
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RecvBulkData(ctx, calibration_data, 0x40);
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// Wait for initialization to complete
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SDL_Delay(1);
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