Updated Xbox HIDAPI descriptor handling for alternate layout

Fixes https://github.com/libsdl-org/SDL/issues/14597
This commit is contained in:
Sam Lantinga
2025-12-12 12:25:59 -08:00
parent bdb72bb3f0
commit 71be323973

View File

@@ -148,6 +148,7 @@ typedef struct
Uint64 rumble_time;
bool rumble_pending;
SDL_ReportDescriptor *descriptor;
unsigned int last_buttons;
Uint8 last_state[USB_PACKET_LENGTH];
Uint8 *chunk_buffer;
Uint32 chunk_length;
@@ -388,14 +389,38 @@ static bool HIDAPI_DriverXboxOne_InitDevice(SDL_HIDAPI_Device *device)
ctx->descriptor = SDL_ParseReportDescriptor(descriptor, descriptor_len);
if (ctx->descriptor) {
// Collapse the buttons into a single field read
int field_count = ctx->descriptor->field_count;
DescriptorInputField *fields = ctx->descriptor->fields;
int button_count = 0;
for (int i = 0; i < field_count; ++i) {
DescriptorInputField *field = &fields[i];
if (field->usage == MAKE_USAGE(USB_USAGEPAGE_BUTTON, 1)) {
unsigned int expected_usage = field->usage;
int expected_offset = field->bit_offset;
for (int j = i; j < field_count; ++j) {
DescriptorInputField *other = &fields[j];
if (other->usage != expected_usage ||
other->bit_offset != expected_offset) {
break;
}
++button_count;
++expected_usage;
++expected_offset;
}
field->bit_size = button_count;
int next_field = i + button_count;
int fields_left = (field_count - next_field);
SDL_memmove(&fields[i+1], &fields[next_field], (fields_left * sizeof(fields[0])));
ctx->descriptor->field_count -= (button_count - 1);
break;
}
}
if (!SDL_DescriptorHasUsage(ctx->descriptor, USB_USAGEPAGE_GENERIC_DESKTOP, USB_USAGE_GENERIC_X) ||
!SDL_DescriptorHasUsage(ctx->descriptor, USB_USAGEPAGE_GENERIC_DESKTOP, USB_USAGE_GENERIC_Y) ||
!SDL_DescriptorHasUsage(ctx->descriptor, USB_USAGEPAGE_GENERIC_DESKTOP, USB_USAGE_GENERIC_Z) ||
!SDL_DescriptorHasUsage(ctx->descriptor, USB_USAGEPAGE_GENERIC_DESKTOP, USB_USAGE_GENERIC_RZ) ||
!SDL_DescriptorHasUsage(ctx->descriptor, USB_USAGEPAGE_SIMULATION, USB_USAGE_SIMULATION_BRAKE) ||
!SDL_DescriptorHasUsage(ctx->descriptor, USB_USAGEPAGE_SIMULATION, USB_USAGE_SIMULATION_ACCELERATOR) ||
!SDL_DescriptorHasUsage(ctx->descriptor, USB_USAGEPAGE_BUTTON, 1) ||
!SDL_DescriptorHasUsage(ctx->descriptor, USB_USAGEPAGE_BUTTON, 15)) {
(button_count != 12 && button_count != 15)) {
SDL_LogWarn(SDL_LOG_CATEGORY_INPUT, "Xbox report descriptor missing expected usages, ignoring");
SDL_DestroyDescriptor(ctx->descriptor);
ctx->descriptor = NULL;
@@ -645,6 +670,21 @@ static void HIDAPI_DriverXboxOne_HandleBatteryState(SDL_Joystick *joystick, unsi
SDL_SendJoystickPowerInfo(joystick, state, percent);
}
static void HandleDescriptorAxis(Uint64 timestamp, SDL_Joystick *joystick, SDL_GamepadAxis axis, unsigned int value)
{
Sint16 axis_value = (Sint16)((int)value - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, axis, axis_value);
}
static void HandleDescriptorTrigger(Uint64 timestamp, SDL_Joystick *joystick, SDL_GamepadAxis axis, unsigned int value)
{
Sint16 axis_value = (Sint16)(((int)value * 64) - 32768);
if (axis_value == 32704) {
axis_value = 32767;
}
SDL_SendJoystickAxis(timestamp, joystick, axis, axis_value);
}
static bool HIDAPI_DriverXboxOne_HandleDescriptorReport(SDL_Joystick *joystick, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
{
const SDL_ReportDescriptor *descriptor = ctx->descriptor;
@@ -669,44 +709,52 @@ static bool HIDAPI_DriverXboxOne_HandleDescriptorReport(SDL_Joystick *joystick,
switch (field->usage) {
case MAKE_USAGE(USB_USAGEPAGE_GENERIC_DESKTOP, USB_USAGE_GENERIC_X):
{
Sint16 axis = (Sint16)((int)value - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
HandleDescriptorAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, value);
break;
}
case MAKE_USAGE(USB_USAGEPAGE_GENERIC_DESKTOP, USB_USAGE_GENERIC_Y):
{
Sint16 axis = (Sint16)((int)value - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
HandleDescriptorAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, value);
break;
}
// Some controllers use Z+RZ for the right thumbstick and BRAKE and ACCEL for the left and right triggers
// and others use RX+RY for the right thumbstick and Z and RZ for the left and right triggers
case MAKE_USAGE(USB_USAGEPAGE_GENERIC_DESKTOP, USB_USAGE_GENERIC_Z):
{
Sint16 axis = (Sint16)((int)value - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
if (field->bit_size == 16) {
HandleDescriptorAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, value);
} else if (field->bit_size == 10) {
HandleDescriptorTrigger(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, value);
}
break;
}
case MAKE_USAGE(USB_USAGEPAGE_GENERIC_DESKTOP, USB_USAGE_GENERIC_RX):
{
HandleDescriptorAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, value);
break;
}
case MAKE_USAGE(USB_USAGEPAGE_GENERIC_DESKTOP, USB_USAGE_GENERIC_RY):
{
HandleDescriptorAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, value);
break;
}
case MAKE_USAGE(USB_USAGEPAGE_GENERIC_DESKTOP, USB_USAGE_GENERIC_RZ):
{
Sint16 axis = (Sint16)((int)value - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
if (field->bit_size == 16) {
HandleDescriptorAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, value);
} else if (field->bit_size == 10) {
HandleDescriptorTrigger(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, value);
}
break;
}
case MAKE_USAGE(USB_USAGEPAGE_SIMULATION, USB_USAGE_SIMULATION_BRAKE):
{
Sint16 axis = (Sint16)(((int)value * 64) - 32768);
if (axis == 32704) {
axis = 32767;
}
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
HandleDescriptorTrigger(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, value);
break;
}
case MAKE_USAGE(USB_USAGEPAGE_SIMULATION, USB_USAGE_SIMULATION_ACCELERATOR):
{
Sint16 axis = (Sint16)(((int)value * 64) - 32768);
if (axis == 32704) {
axis = 32767;
}
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
HandleDescriptorTrigger(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, value);
break;
}
case MAKE_USAGE(USB_USAGEPAGE_GENERIC_DESKTOP, USB_USAGE_GENERIC_HAT):
@@ -746,22 +794,34 @@ static bool HIDAPI_DriverXboxOne_HandleDescriptorReport(SDL_Joystick *joystick,
break;
}
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 1):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 2):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 3):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 4):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 5):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 6):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 7):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 8):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 9):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 10):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 11):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 12):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 13):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 14):
case MAKE_USAGE(USB_USAGEPAGE_BUTTON, 15):
{
static const SDL_GamepadButton button_map[] = {
static const SDL_GamepadButton button_map_12[] = {
// 0x0001
SDL_GAMEPAD_BUTTON_SOUTH,
// 0x0002
SDL_GAMEPAD_BUTTON_EAST,
// 0x0004
SDL_GAMEPAD_BUTTON_WEST,
// 0x0008
SDL_GAMEPAD_BUTTON_NORTH,
// 0x0010
SDL_GAMEPAD_BUTTON_LEFT_SHOULDER,
// 0x0020
SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER,
// 0x0040
SDL_GAMEPAD_BUTTON_BACK,
// 0x0080
SDL_GAMEPAD_BUTTON_START,
// 0x0100
SDL_GAMEPAD_BUTTON_LEFT_STICK,
// 0x0200
SDL_GAMEPAD_BUTTON_RIGHT_STICK,
// 0x0400
SDL_GAMEPAD_BUTTON_GUIDE,
// 0x0800
SDL_GAMEPAD_BUTTON_INVALID,
};
static const SDL_GamepadButton button_map_15[] = {
// 0x0001
SDL_GAMEPAD_BUTTON_SOUTH,
// 0x0002
@@ -794,20 +854,35 @@ static bool HIDAPI_DriverXboxOne_HandleDescriptorReport(SDL_Joystick *joystick,
SDL_GAMEPAD_BUTTON_RIGHT_STICK,
};
int button_index = (field->usage - MAKE_USAGE(USB_USAGEPAGE_BUTTON, 1));
SDL_GamepadButton button = button_map[button_index];
if (button == SDL_GAMEPAD_BUTTON_INVALID) {
break;
}
if (button == SDL_GAMEPAD_BUTTON_BACK && ctx->has_separate_back_button) {
break;
}
if (button == SDL_GAMEPAD_BUTTON_GUIDE && ctx->has_separate_guide_button) {
if (value == ctx->last_buttons) {
break;
}
ctx->last_buttons = value;
bool pressed = (value != 0);
SDL_SendJoystickButton(timestamp, joystick, button, pressed);
const SDL_GamepadButton *button_map;
if (field->bit_size == 12) {
button_map = button_map_12;
} else if (field->bit_size == 15) {
button_map = button_map_15;
} else {
// Should never happen
break;
}
for (int button_index = 0; button_index < field->bit_size; ++button_index, value >>= 1) {
SDL_GamepadButton button = button_map[button_index];
if (button == SDL_GAMEPAD_BUTTON_INVALID) {
continue;
}
if (button == SDL_GAMEPAD_BUTTON_BACK && ctx->has_separate_back_button) {
continue;
}
if (button == SDL_GAMEPAD_BUTTON_GUIDE && ctx->has_separate_guide_button) {
continue;
}
bool pressed = ((value & 1) != 0);
SDL_SendJoystickButton(timestamp, joystick, button, pressed);
}
break;
}
case MAKE_USAGE(USB_USAGEPAGE_CONSUMER, USB_USAGE_CONSUMER_AC_BACK):