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Unaligned stacks on i686-w64-mingw32 may lead to crashes
Port of original SDL2 patch by Christopher Wellons (@skeeto, #7607) to SDL3.
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@@ -632,9 +632,9 @@ SDL_bool SDL_IsTablet(void)
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#ifdef __WIN32__
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#if (!defined(HAVE_LIBC) || defined(__WATCOMC__)) && !defined(SDL_STATIC_LIB)
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/* Need to include DllMain() on Watcom C for some reason.. */
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/* FIXME: Still need to include DllMain() on Watcom C ? */
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BOOL APIENTRY _DllMainCRTStartup(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
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BOOL APIENTRY MINGW32_FORCEALIGN _DllMainCRTStartup(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
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{
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switch (ul_reason_for_call) {
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case DLL_PROCESS_ATTACH:
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@@ -24,7 +24,14 @@
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* If not, you can special case it here by appending || defined(__YOUR_PLATFORM__) */
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#if ( !defined(SDL_MAIN_NEEDED) && !defined(SDL_MAIN_AVAILABLE) ) || defined(__ANDROID__)
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DECLSPEC int
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#if defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)
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#include "windows/SDL_windows.h"
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#endif
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#ifndef MINGW32_FORCEALIGN
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#define MINGW32_FORCEALIGN
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#endif
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DECLSPEC int MINGW32_FORCEALIGN
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SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
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{
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char empty[1] = {0};
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@@ -76,6 +76,19 @@
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#define WINVER _WIN32_WINNT
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#endif
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/* See https://github.com/libsdl-org/SDL/pull/7607 */
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/* force_align_arg_pointer attribute requires gcc >= 4.2.x. */
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#if defined(__clang__)
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#define HAVE_FORCE_ALIGN_ARG_POINTER
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#elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 2))
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#define HAVE_FORCE_ALIGN_ARG_POINTER
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#endif
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#if defined(__GNUC__) && defined(__i386__) && defined(HAVE_FORCE_ALIGN_ARG_POINTER)
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#define MINGW32_FORCEALIGN __attribute__((force_align_arg_pointer))
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#else
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#define MINGW32_FORCEALIGN
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#endif
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#include <windows.h>
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#include <basetyps.h> /* for REFIID with broken mingw.org headers */
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#include <mmreg.h>
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@@ -53,12 +53,12 @@ static DWORD RunThread(void *data)
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return 0;
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}
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static DWORD WINAPI RunThreadViaCreateThread(LPVOID data)
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static DWORD WINAPI MINGW32_FORCEALIGN RunThreadViaCreateThread(LPVOID data)
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{
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return RunThread(data);
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}
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static unsigned __stdcall RunThreadViaBeginThreadEx(void *data)
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static unsigned __stdcall MINGW32_FORCEALIGN RunThreadViaBeginThreadEx(void *data)
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{
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return (unsigned)RunThread(data);
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}
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