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https://github.com/libsdl-org/SDL.git
synced 2026-03-01 06:38:20 +00:00
Added SDL_ConvertSurfaceRect() for internal use
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@@ -1307,28 +1307,19 @@ bool SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, S
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// Change source format if not appropriate for scaling
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if (SDL_BYTESPERPIXEL(src->format) != 4 || src->format == SDL_PIXELFORMAT_ARGB2101010) {
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SDL_Rect tmprect;
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SDL_PixelFormat fmt;
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tmprect.x = 0;
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tmprect.y = 0;
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tmprect.w = srcrect->w;
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tmprect.h = srcrect->h;
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if (SDL_BYTESPERPIXEL(dst->format) == 4 && dst->format != SDL_PIXELFORMAT_ARGB2101010) {
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fmt = dst->format;
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} else {
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fmt = SDL_PIXELFORMAT_ARGB8888;
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}
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// FIXME: We really want a SDL_DuplicateSurface() with a rectangle here
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tmp1 = SDL_CreateSurface(tmprect.w, tmprect.h, fmt);
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SDL_BlitSurfaceUnchecked(src, srcrect, tmp1, &tmprect);
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tmp1 = SDL_ConvertSurfaceRect(src, srcrect, fmt);
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if (!tmp1) {
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return false;
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}
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src = tmp1;
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srcrect2.x = 0;
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srcrect2.y = 0;
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SDL_SetSurfaceColorMod(tmp1, r, g, b);
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SDL_SetSurfaceAlphaMod(tmp1, alpha);
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SDL_SetSurfaceBlendMode(tmp1, blendMode);
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src = tmp1;
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}
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// Intermediate scaling
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@@ -1870,7 +1861,7 @@ bool SDL_FlipSurface(SDL_Surface *surface, SDL_FlipMode flip)
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return result;
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}
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SDL_Surface *SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelFormat format, SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props)
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static SDL_Surface *SDL_ConvertSurfaceRectAndColorspace(SDL_Surface *surface, const SDL_Rect *rect, SDL_PixelFormat format, SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props)
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{
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SDL_Palette *temp_palette = NULL;
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SDL_Surface *convert = NULL;
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@@ -1895,6 +1886,18 @@ SDL_Surface *SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelForm
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goto error;
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}
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// Set the bounds of the new surface
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bounds.x = 0;
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bounds.y = 0;
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bounds.w = surface->w;
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bounds.h = surface->h;
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if (rect) {
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bounds.w = rect->w;
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bounds.h = rect->h;
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} else {
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rect = &bounds;
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}
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// Check for empty destination palette! (results in empty image)
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if (palette) {
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int i;
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@@ -1921,9 +1924,9 @@ SDL_Surface *SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelForm
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// Create a new surface with the desired format
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if (surface->pixels || SDL_MUSTLOCK(surface)) {
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convert = SDL_CreateSurface(surface->w, surface->h, format);
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convert = SDL_CreateSurface(rect->w, rect->h, format);
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} else {
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convert = SDL_CreateSurfaceFrom(surface->w, surface->h, format, NULL, 0);
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convert = SDL_CreateSurfaceFrom(rect->w, rect->h, format, NULL, 0);
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}
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if (!convert) {
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goto error;
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@@ -1972,12 +1975,6 @@ SDL_Surface *SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelForm
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surface->map.info.flags = (copy_flags & (SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY));
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SDL_InvalidateMap(&surface->map);
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// Copy over the image data
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bounds.x = 0;
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bounds.y = 0;
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bounds.w = surface->w;
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bounds.h = surface->h;
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/* Source surface has a palette with no real alpha (0 or OPAQUE).
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* Destination format has alpha.
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* -> set alpha channel to be opaque */
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@@ -2017,7 +2014,7 @@ SDL_Surface *SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelForm
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}
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if (surface->pixels || SDL_MUSTLOCK(surface)) {
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result = SDL_BlitSurfaceUnchecked(surface, &bounds, convert, &bounds);
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result = SDL_BlitSurfaceUnchecked(surface, rect, convert, &bounds);
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} else {
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result = true;
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}
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@@ -2173,6 +2170,11 @@ error:
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return NULL;
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}
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SDL_Surface *SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelFormat format, SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props)
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{
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return SDL_ConvertSurfaceRectAndColorspace(surface, NULL, format, palette, colorspace, props);
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}
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SDL_Surface *SDL_RotateSurface(SDL_Surface *surface, float angle)
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{
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SDL_Surface *rotated = NULL;
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@@ -2207,11 +2209,6 @@ SDL_Surface *SDL_RotateSurface(SDL_Surface *surface, float angle)
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SDL_Surface *SDL_DuplicateSurface(SDL_Surface *surface)
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{
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CHECK_PARAM(!SDL_SurfaceValid(surface)) {
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SDL_InvalidParamError("surface");
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return NULL;
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}
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return SDL_ConvertSurfaceAndColorspace(surface, surface->format, surface->palette, surface->colorspace, surface->props);
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}
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@@ -2310,14 +2307,14 @@ error:
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return NULL;
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}
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SDL_Surface *SDL_ConvertSurfaceRect(SDL_Surface *surface, const SDL_Rect *rect, SDL_PixelFormat format)
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{
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return SDL_ConvertSurfaceRectAndColorspace(surface, NULL, format, NULL, SDL_GetDefaultColorspaceForFormat(format), surface->props);
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}
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SDL_Surface *SDL_ConvertSurface(SDL_Surface *surface, SDL_PixelFormat format)
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{
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CHECK_PARAM(!SDL_SurfaceValid(surface)) {
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SDL_InvalidParamError("surface");
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return NULL;
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}
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return SDL_ConvertSurfaceAndColorspace(surface, format, NULL, SDL_GetDefaultColorspaceForFormat(format), surface->props);
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return SDL_ConvertSurfaceRect(surface, NULL, format);
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}
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SDL_Surface *SDL_DuplicatePixels(int width, int height, SDL_PixelFormat format, SDL_Colorspace colorspace, void *pixels, int pitch)
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@@ -89,5 +89,6 @@ extern float SDL_GetSurfaceSDRWhitePoint(SDL_Surface *surface, SDL_Colorspace co
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extern float SDL_GetDefaultHDRHeadroom(SDL_Colorspace colorspace);
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extern float SDL_GetSurfaceHDRHeadroom(SDL_Surface *surface, SDL_Colorspace colorspace);
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extern SDL_Surface *SDL_GetSurfaceImage(SDL_Surface *surface, float display_scale);
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extern SDL_Surface *SDL_ConvertSurfaceRect(SDL_Surface *surface, const SDL_Rect *rect, SDL_PixelFormat format);
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#endif // SDL_surface_c_h_
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