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Revert "wgl: Added debug code for sRGB issues."
This reverts commit 8c0ac97b0d.
Reference Issue #14898.
This commit is contained in:
@@ -30,9 +30,6 @@
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#ifdef SDL_VIDEO_OPENGL_WGL
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#include <SDL3/SDL_opengl.h>
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// this is temporary debugging code to track down #14898 in release 3.4.2. --ryan.
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#define PLEASE_REMOVE_SRGB_DEBUG_CODE 1
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#define DEFAULT_OPENGL "OPENGL32.DLL"
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#ifndef WGL_ARB_create_context
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@@ -553,10 +550,6 @@ static int WIN_GL_ChoosePixelFormatARB(SDL_VideoDevice *_this, int *iAttribs, fl
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SetPixelFormat(hdc, ChoosePixelFormat(hdc, &pfd), &pfd);
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#ifdef PLEASE_REMOVE_SRGB_DEBUG_CODE
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bool reported = false;
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#endif
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hglrc = _this->gl_data->wglCreateContext(hdc);
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if (hglrc) {
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_this->gl_data->wglMakeCurrent(hdc, hglrc);
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@@ -573,13 +566,6 @@ static int WIN_GL_ChoosePixelFormatARB(SDL_VideoDevice *_this, int *iAttribs, fl
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_this->gl_data->wglGetPixelFormatAttribivARB(hdc, pixel_format, 0, 1, &qAttrib, &srgb);
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}
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_this->gl_config.framebuffer_srgb_capable = srgb;
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#ifdef PLEASE_REMOVE_SRGB_DEBUG_CODE
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if (SDL_GetHint("SDL_FORCE_WGL_SRGB")) {
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SDL_Log("SDL3_SRGB: Got sRGB-capable pixel format: %d", srgb);
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reported = true;
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}
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#endif
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}
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_this->gl_data->wglMakeCurrent(hdc, NULL);
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@@ -589,12 +575,6 @@ static int WIN_GL_ChoosePixelFormatARB(SDL_VideoDevice *_this, int *iAttribs, fl
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DestroyWindow(hwnd);
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WIN_PumpEventsForHWND(_this, hwnd);
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#ifdef PLEASE_REMOVE_SRGB_DEBUG_CODE
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if (!reported) {
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SDL_Log("SDL3_SRGB: DID NOT CHECK IF WE REALLY HAVE AN SRGB-CAPABLE PIXEL FORMAT!!!");
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}
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#endif
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return pixel_format;
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}
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@@ -679,35 +659,10 @@ static bool WIN_GL_SetupWindowInternal(SDL_VideoDevice *_this, SDL_Window *windo
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*iAttr++ = WGL_TYPE_RGBA_FLOAT_ARB;
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}
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#ifdef PLEASE_REMOVE_SRGB_DEBUG_CODE
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const char *srgb_debug_hint = SDL_GetHint("SDL_FORCE_WGL_SRGB");
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if (srgb_debug_hint) {
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SDL_Log("SDL3_SRGB: SDL_FORCE_WGL_SRGB is '%s'", srgb_debug_hint);
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if (!_this->gl_data->HAS_WGL_ARB_framebuffer_sRGB) {
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SDL_Log("SDL3_SRGB: WGL_ARB_framebuffer_sRGB is unsupported, doing nothing.");
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} else if (SDL_strcmp(srgb_debug_hint, "false") == 0) {
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SDL_Log("SDL3_SRGB: Forcing WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB to GL_FALSE.");
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*iAttr++ = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB;
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*iAttr++ = GL_FALSE;
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} else if (SDL_strcmp(srgb_debug_hint, "true") == 0) {
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SDL_Log("SDL3_SRGB: Forcing WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB to GL_TRUE.");
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*iAttr++ = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB;
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*iAttr++ = GL_TRUE;
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} else {
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SDL_Log("SDL3_SRGB: Not setting WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB at all.");
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}
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} else { // this is the normal thing SDL 3.4.0 does, if no debug hint was set.
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if (_this->gl_data->HAS_WGL_ARB_framebuffer_sRGB) {
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*iAttr++ = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB;
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*iAttr++ = (_this->gl_config.framebuffer_srgb_capable > 0) ? GL_TRUE : GL_FALSE;
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}
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}
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#else // this is the current SDL 3.4.0 code.
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if (_this->gl_data->HAS_WGL_ARB_framebuffer_sRGB) {
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*iAttr++ = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB;
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*iAttr++ = (_this->gl_config.framebuffer_srgb_capable > 0) ? GL_TRUE : GL_FALSE;
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}
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#endif
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/* We always choose either FULL or NO accel on Windows, because of flaky
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drivers. If the app didn't specify, we use FULL, because that's
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@@ -751,32 +706,6 @@ bool WIN_GL_SetupWindow(SDL_VideoDevice *_this, SDL_Window *window)
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SDL_GLContext current_ctx = SDL_GL_GetCurrentContext();
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const int result = WIN_GL_SetupWindowInternal(_this, window);
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WIN_GL_MakeCurrent(_this, current_win, current_ctx);
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#ifdef PLEASE_REMOVE_SRGB_DEBUG_CODE
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if (SDL_GetHint("SDL_FORCE_WGL_SRGB")) {
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typedef const GLubyte *(APIENTRY* PFNGLGETSTRINGPROC) (GLenum name);
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typedef const GLboolean *(APIENTRY* PFNGLISENABLEDPROC) (GLenum name);
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PFNGLGETSTRINGPROC glGetStringFunc = (PFNGLGETSTRINGPROC)SDL_GL_GetProcAddress("glGetString");
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PFNGLISENABLEDPROC glIsEnabledFunc = (PFNGLISENABLEDPROC)SDL_GL_GetProcAddress("glIsEnabled");
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if (!glGetStringFunc) {
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SDL_Log("SDL3_SRGB: No glGetString() entry point?!");
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} else if (!glIsEnabledFunc) {
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SDL_Log("SDL3_SRGB: No glIsEnabled() entry point?!");
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} else {
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const char *verstr = (const char *)glGetStringFunc(GL_VERSION);
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if (!verstr) {
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SDL_Log("SDL3_SRGB: No GL_VERSION string?!");
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} else {
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const bool supported = ((SDL_atoi(verstr) >= 3) || SDL_GL_ExtensionSupported("GL_EXT_framebuffer_sRGB") || SDL_GL_ExtensionSupported("GL_ARB_framebuffer_sRGB"));
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SDL_Log("SDL3_SRGB: GL>=3 or GL_(EXT|ARB)_framebuffer_sRGB is %ssupported", supported ? "" : "NOT ");
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if (supported) {
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SDL_Log("SDL3_SRGB: GL_FRAMEBUFFER_SRGB is %senabled by default", glIsEnabledFunc(GL_FRAMEBUFFER_SRGB) ? "" : "NOT ");
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}
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}
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}
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}
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#endif
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return result;
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}
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