Added fullscreen_active to better track fullscreen state

This is true if fullscreen is pending or currently active. This is a better check in SDL_SetDesktopDisplayMode() because a fullscreen mode may be pending and complete asynchronously and the window hasn't been set to fullscreen yet.
This commit is contained in:
Sam Lantinga
2025-03-03 16:23:29 -08:00
parent 3b9f0dff10
commit 7c29c8b266
2 changed files with 8 additions and 1 deletions

View File

@@ -163,6 +163,8 @@ struct SDL_VideoDisplay
float content_scale;
SDL_HDROutputProperties HDR;
// This is true if we are fullscreen or fullscreen is pending
bool fullscreen_active;
SDL_Window *fullscreen_window;
SDL_VideoDevice *device;

View File

@@ -1435,7 +1435,7 @@ void SDL_SetDesktopDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode
{
SDL_DisplayMode last_mode;
if (display->fullscreen_window || _this->setting_display_mode) {
if (display->fullscreen_active) {
// This is a temporary mode change, don't save the desktop mode
return;
}
@@ -1949,6 +1949,8 @@ bool SDL_UpdateFullscreenMode(SDL_Window *window, SDL_FullscreenOp fullscreen, b
SDL_MinimizeWindow(display->fullscreen_window);
}
display->fullscreen_active = window->fullscreen_exclusive;
if (!SDL_SetDisplayModeForDisplay(display, mode)) {
goto error;
}
@@ -1966,6 +1968,7 @@ bool SDL_UpdateFullscreenMode(SDL_Window *window, SDL_FullscreenOp fullscreen, b
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_ENTER_FULLSCREEN, 0, 0);
}
} else if (ret == SDL_FULLSCREEN_FAILED) {
display->fullscreen_active = false;
goto error;
}
}
@@ -2010,6 +2013,8 @@ bool SDL_UpdateFullscreenMode(SDL_Window *window, SDL_FullscreenOp fullscreen, b
// Restore the desktop mode
if (display) {
display->fullscreen_active = false;
SDL_SetDisplayModeForDisplay(display, NULL);
}
if (commit) {