gpu renderer: removed unused sampler slots

There used to be 3 scale modes, now there are only 2.
This commit is contained in:
Sam Lantinga
2025-01-17 16:31:40 -08:00
parent feeea6a776
commit 7c6adc1ca7

View File

@@ -77,7 +77,7 @@ typedef struct GPU_RenderData
GPU_ShaderUniformData shader_data;
} state;
SDL_GPUSampler *samplers[3][2];
SDL_GPUSampler *samplers[2][2];
} GPU_RenderData;
typedef struct GPU_TextureData