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Note that you can redraw in response to SDL_EVENT_WINDOW_EXPOSED from an event watch callback
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@@ -108,7 +108,7 @@ typedef enum SDL_EventType
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/* 0x201 was SDL_EVENT_SYSWM, reserve the number for sdl2-compat */
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SDL_EVENT_WINDOW_SHOWN = 0x202, /**< Window has been shown */
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SDL_EVENT_WINDOW_HIDDEN, /**< Window has been hidden */
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SDL_EVENT_WINDOW_EXPOSED, /**< Window has been exposed and should be redrawn */
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SDL_EVENT_WINDOW_EXPOSED, /**< Window has been exposed and should be redrawn, and can be redrawn directly from event watchers for this event */
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SDL_EVENT_WINDOW_MOVED, /**< Window has been moved to data1, data2 */
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SDL_EVENT_WINDOW_RESIZED, /**< Window has been resized to data1xdata2 */
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SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED,/**< The pixel size of the window has changed to data1xdata2 */
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