audio_convertAccuracy: Shuffle the data in case of a bad SIMD implementation

This commit is contained in:
Brick
2023-08-24 18:55:07 +01:00
committed by Ryan C. Gordon
parent f6a4080ff5
commit 7dbb9b65b1

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@@ -982,6 +982,14 @@ static int audio_convertAccuracy(void *arg)
src_data[j++] = SDLTest_RandomSint32() / 2147483648.0f;
}
/* Shuffle the data for good measure */
for (i = src_num - 1; i >= 0; --i) {
float f = src_data[i];
j = SDLTest_RandomIntegerInRange(0, src_num);
src_data[i] = src_data[j];
src_data[j] = f;
}
for (i = 0; i < SDL_arraysize(formats); ++i) {
SDL_AudioSpec src_spec, tmp_spec;
Uint64 convert_begin, convert_end;