Removed validate_feature_indirect_draw_first_instance_disabled (thanks @rabbit-ecl!)

It was incorrectly checking the direct draw functions instead of checking indirect draw buffers.
This commit is contained in:
Sam Lantinga
2025-09-30 11:36:29 -07:00
parent fd4c2f8cfd
commit 8a5f9a3837
2 changed files with 0 additions and 14 deletions

View File

@@ -1098,7 +1098,6 @@ struct SDL_GPUDevice
bool debug_mode;
bool default_enable_depth_clip;
bool validate_feature_depth_clamp_disabled;
bool validate_feature_indirect_draw_first_instance_disabled;
bool validate_feature_anisotropy_disabled;
};