Removed timeout in SDL_RunOnMainThread()

Fixes https://github.com/libsdl-org/SDL/issues/12923
This commit is contained in:
Sam Lantinga
2025-04-29 08:56:56 -07:00
parent ef54c3bf18
commit 8abcc27535

View File

@@ -1400,9 +1400,7 @@ bool SDL_RunOnMainThread(SDL_MainThreadCallback callback, void *userdata, bool w
return true;
}
// Maximum wait of 30 seconds to prevent deadlocking forever
const Sint32 MAX_CALLBACK_WAIT = 30 * 1000;
SDL_WaitSemaphoreTimeout(entry->semaphore, MAX_CALLBACK_WAIT);
SDL_WaitSemaphore(entry->semaphore);
switch (SDL_GetAtomicInt(&entry->state)) {
case SDL_MAIN_CALLBACK_COMPLETE: