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Fixed Nintendo Switch Pro controller sensors on Android
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@@ -344,7 +344,6 @@ void Android_OnJoySensor(int device_id, int sensor_type, Uint64 sensor_timestamp
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Uint64 timestamp = SDL_GetTicksNS();
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SDL_joylist_item *item;
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SDL_SensorType sensor;
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float data[3];
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if (sensor_type == 1) { // Sensor.TYPE_ACCELEROMETER
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sensor = SDL_SENSOR_ACCEL;
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@@ -355,14 +354,29 @@ void Android_OnJoySensor(int device_id, int sensor_type, Uint64 sensor_timestamp
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return;
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}
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// The axes of sensor events and their signs are the same as SDL's, so no conversion required
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data[0] = x;
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data[1] = y;
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data[2] = z;
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SDL_LockJoysticks();
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item = JoystickByDeviceId(device_id);
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if (item && item->joystick) {
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float data[3];
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if (item->vendor_id == USB_VENDOR_NINTENDO) {
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// The Nintendo driver uses a different axis order than SDL
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data[0] = -y;
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data[1] = z;
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data[2] = -x;
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if (sensor == SDL_SENSOR_GYRO) {
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// The values are experimentally 3x what they should be
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data[0] /= 3;
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data[1] /= 3;
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data[2] /= 3;
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}
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} else {
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// The axes of sensor events and their signs are the same as SDL's, so no conversion required
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data[0] = x;
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data[1] = y;
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data[2] = z;
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}
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SDL_SendJoystickSensor(timestamp, item->joystick, sensor, sensor_timestamp, data, 3);
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}
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SDL_UnlockJoysticks();
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@@ -427,6 +441,8 @@ void Android_AddJoystick(int device_id, const char *name, const char *desc, int
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SDL_zerop(item);
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item->guid = guid;
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item->device_id = device_id;
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item->vendor_id = vendor_id;
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item->product_id = product_id;
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item->name = SDL_CreateJoystickName(vendor_id, product_id, NULL, name);
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if (!item->name) {
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SDL_free(item);
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@@ -42,6 +42,8 @@ typedef struct SDL_joylist_item
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{
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int device_instance;
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int device_id; // Android's device id
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Uint16 vendor_id;
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Uint16 product_id;
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char *name; // "SideWinder 3D Pro" or whatever
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SDL_GUID guid;
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SDL_Joystick *joystick;
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