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Mac: Trigger SDL_FINGERUP for all touches.
Fixes bug #2348. Thanks to Alex Szpakowski for the patch!
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@@ -699,9 +699,11 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
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touches = [event touchesMatchingPhase:NSTouchPhaseBegan inView:nil];
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break;
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case COCOA_TOUCH_UP:
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case COCOA_TOUCH_CANCELLED:
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touches = [event touchesMatchingPhase:NSTouchPhaseEnded inView:nil];
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break;
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case COCOA_TOUCH_CANCELLED:
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touches = [event touchesMatchingPhase:NSTouchPhaseCancelled inView:nil];
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break;
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case COCOA_TOUCH_MOVE:
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touches = [event touchesMatchingPhase:NSTouchPhaseMoved inView:nil];
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break;
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