wayland: reorder surface destruction to avoid premature blanking

This commit is contained in:
A1029384756
2025-08-01 00:08:35 -04:00
committed by Frank Praznik
parent 83818eeb95
commit 9034375d2f

View File

@@ -2127,12 +2127,6 @@ void Wayland_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
wind->server_decoration = NULL;
}
// Be sure to detach after this is done, otherwise ShowWindow crashes!
if (wind->shell_surface_type != WAYLAND_SHELL_SURFACE_TYPE_XDG_POPUP) {
wl_surface_attach(wind->surface, NULL, 0, 0);
wl_surface_commit(wind->surface);
}
// Clean up the export handle.
if (wind->exported) {
zxdg_exported_v2_destroy(wind->exported);
@@ -2170,6 +2164,12 @@ void Wayland_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
}
}
// Be sure to detach after this is done, otherwise ShowWindow crashes!
if (wind->shell_surface_type != WAYLAND_SHELL_SURFACE_TYPE_XDG_POPUP) {
wl_surface_attach(wind->surface, NULL, 0, 0);
wl_surface_commit(wind->surface);
}
SDL_zero(wind->shell_surface);
wind->show_hide_sync_required = true;
struct wl_callback *cb = wl_display_sync(_this->internal->display);