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Fixed emscripten build
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@@ -522,7 +522,9 @@ Render(unsigned int width, unsigned int height, shader_data *data)
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static int done;
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static Uint32 frames;
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static shader_data *datas;
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#ifndef __EMSCRIPTEN__
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static thread_data *threads;
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#endif
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static void
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render_window(int index)
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