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Sync SDL3 wiki -> header
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*
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* The storage API is a high-level API designed to abstract away the
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* The storage API is a high-level API designed to abstract away the
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* portability issues that come up when using something lower-level (in SDL's
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* portability issues that come up when using something lower-level (in SDL's
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* case, this sits on top of SDL_filesystem). It is significantly more
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* case, this sits on top of the [Filesystem](CategoryFilesystem) and
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* [IOStream](CategoryIOStream) subsystems). It is significantly more
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* restrictive than a typical filesystem API, for a number of reasons:
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* restrictive than a typical filesystem API, for a number of reasons:
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*
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*
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* 1. **What to Access:** A common pitfall with existing filesystem APIs is
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* 1. **What to Access:** A common pitfall with existing filesystem APIs is
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