gpu: Fixed uninitialized variable in SDL_AcquireGPUCommandBuffer().

Fixes #13191.

(cherry picked from commit 190afc0f4f)
This commit is contained in:
Ryan C. Gordon
2025-07-11 18:18:47 -04:00
parent 5a0197d430
commit 9995174e68

View File

@@ -1573,6 +1573,7 @@ SDL_GPUCommandBuffer *SDL_AcquireGPUCommandBuffer(
commandBufferHeader->copy_pass.in_progress = false;
commandBufferHeader->swapchain_texture_acquired = false;
commandBufferHeader->submitted = false;
commandBufferHeader->ignore_render_pass_texture_validation = false;
SDL_zeroa(commandBufferHeader->render_pass.vertex_sampler_bound);
SDL_zeroa(commandBufferHeader->render_pass.vertex_storage_texture_bound);
SDL_zeroa(commandBufferHeader->render_pass.vertex_storage_buffer_bound);