SDL_windowsopengl.c: WGL: Fixed null-pointer dereference crash

Fixes #8968

Fixed crash after 594a79c2f9

(cherry picked from commit a29f37c14a)
This commit is contained in:
Wohlstand
2024-02-03 10:33:06 +03:00
committed by Sam Lantinga
parent e0158f68e4
commit 9e76f23561

View File

@@ -548,11 +548,11 @@ static int WIN_GL_ChoosePixelFormatARB(SDL_VideoDevice *_this, int *iAttribs, fl
_this->gl_data->wglChoosePixelFormatARB(hdc, iAttribs, fAttribs,
1, &pixel_format,
&matching);
}
/* Check whether we actually got an SRGB capable buffer */
_this->gl_data->wglGetPixelFormatAttribivARB(hdc, pixel_format, 0, 1, &qAttrib, &srgb);
_this->gl_config.framebuffer_srgb_capable = srgb;
/* Check whether we actually got an SRGB capable buffer */
_this->gl_data->wglGetPixelFormatAttribivARB(hdc, pixel_format, 0, 1, &qAttrib, &srgb);
_this->gl_config.framebuffer_srgb_capable = srgb;
}
_this->gl_data->wglMakeCurrent(hdc, NULL);
_this->gl_data->wglDeleteContext(hglrc);