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Sync SDL3 wiki -> header
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@@ -648,7 +648,8 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetDisplayName(SDL_DisplayID displa
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/**
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* Get the desktop area represented by a display.
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*
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* The primary display is often located at (0,0), but may be placed at a different location depending on monitor layout.
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* The primary display is often located at (0,0), but may be placed at a
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* different location depending on monitor layout.
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*
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* \param displayID the instance ID of the display to query.
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* \param rect the SDL_Rect structure filled in with the display bounds.
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