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aaudio: Change an int to an SDL_bool.
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@@ -44,7 +44,7 @@ struct SDL_PrivateAudioData
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size_t processed_bytes;
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SDL_Semaphore *semaphore;
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SDL_AtomicInt error_callback_triggered;
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int resume; // Resume device if it was paused automatically
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SDL_bool resume; // Resume device if it was paused automatically
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};
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// Debug
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