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wayland: Check the cursor visibility flag when updating seat pointers
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@@ -1121,7 +1121,7 @@ void Wayland_SeatUpdateCursor(SDL_WaylandSeat *seat)
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SDL_Mouse *mouse = SDL_GetMouse();
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SDL_WindowData *pointer_focus = seat->pointer.focus;
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if (pointer_focus) {
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if (pointer_focus && mouse->cursor_visible) {
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const bool has_relative_focus = Wayland_SeatHasRelativePointerFocus(seat);
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if (!seat->display->relative_mode_enabled || !has_relative_focus || !mouse->relative_mode_hide_cursor) {
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