aaudio: Fixed for older SDKs and Android releases.

This commit is contained in:
Ryan C. Gordon
2023-07-27 12:28:53 -04:00
parent 5ff87c6d4a
commit ab68428a64

View File

@@ -30,6 +30,10 @@
#include <stdbool.h>
#include <aaudio/AAudio.h>
#if __ANDROID_API__ < 31
#define AAUDIO_FORMAT_PCM_I32 4
#endif
struct SDL_PrivateAudioData
{
AAudioStream *stream;
@@ -119,7 +123,7 @@ static int AAUDIO_OpenDevice(SDL_AudioDevice *device)
const aaudio_direction_t direction = (iscapture ? AAUDIO_DIRECTION_INPUT : AAUDIO_DIRECTION_OUTPUT);
ctx.AAudioStreamBuilder_setDirection(builder, direction);
aaudio_format_t format;
if (device->spec.format == SDL_AUDIO_S32SYS) {
if ((device->spec.format == SDL_AUDIO_S32SYS) && (SDL_GetAndroidSDKVersion() >= 31)) {
format = AAUDIO_FORMAT_PCM_I32;
} else if (device->spec.format == SDL_AUDIO_F32SYS) {
format = AAUDIO_FORMAT_PCM_FLOAT;