testcontroller: reverted GameInput test code

This commit is contained in:
Sam Lantinga
2025-07-17 18:41:43 -07:00
parent 3b9db3dd62
commit ada44eaa10

View File

@@ -2376,16 +2376,12 @@ SDL_AppResult SDLCALL SDL_AppInit(void **appstate, int argc, char *argv[])
return SDL_APP_FAILURE; return SDL_APP_FAILURE;
} }
SDL_SetHint(SDL_HINT_XINPUT_ENABLED, "0"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI, "0");
SDL_SetHint(SDL_HINT_JOYSTICK_DIRECTINPUT, "0");
SDL_SetHint(SDL_HINT_JOYSTICK_WGI, "0");
SDL_SetHint(SDL_HINT_JOYSTICK_ENHANCED_REPORTS, "auto"); SDL_SetHint(SDL_HINT_JOYSTICK_ENHANCED_REPORTS, "auto");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_STEAM, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_STEAM, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_ROG_CHAKRAM, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_ROG_CHAKRAM, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_LINUX_DEADZONES, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_LINUX_DEADZONES, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_GAMEINPUT, "1");
/* Enable input debug logging */ /* Enable input debug logging */
SDL_SetLogPriority(SDL_LOG_CATEGORY_INPUT, SDL_LOG_PRIORITY_DEBUG); SDL_SetLogPriority(SDL_LOG_CATEGORY_INPUT, SDL_LOG_PRIORITY_DEBUG);