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Don't log game controller buttons in the keyboard handler on Android
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@@ -361,7 +361,11 @@ static SDL_Scancode TranslateKeycode(int keycode)
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scancode = Android_Keycodes[keycode];
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}
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if (scancode == SDL_SCANCODE_UNKNOWN) {
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__android_log_print(ANDROID_LOG_INFO, "SDL", "Unknown keycode %d", keycode);
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if (keycode >= 96 /* AKEYCODE_BUTTON_A */ && keycode < 111 /* AKEYCODE_ESCAPE */) {
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// Ignore game controller buttons
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} else {
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__android_log_print(ANDROID_LOG_INFO, "SDL", "Unknown keycode %d", keycode);
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}
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}
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return scancode;
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}
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