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https://github.com/libsdl-org/SDL.git
synced 2026-03-10 02:55:36 +00:00
Fixed timer overflow on some platforms
We have an implementation that uses 128-bit math and one that handles large values without it (thanks @jessechounard and @rabbit-ecl!)
Fixes https://github.com/libsdl-org/SDL/issues/15042
(cherry picked from commit 24404d9047)
This commit is contained in:
@@ -535,11 +535,20 @@ bool SDL_RemoveTimer(SDL_TimerID id)
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#endif // !SDL_PLATFORM_EMSCRIPTEN
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#ifdef USE_128BIT_MATH
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typedef unsigned __int128 Uint128;
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#endif
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static Uint64 tick_start;
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#ifdef USE_128BIT_MATH
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static Uint128 tick_numerator_ns;
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static Uint128 tick_numerator_ms;
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#else
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static Uint32 tick_numerator_ns;
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static Uint32 tick_denominator_ns;
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static Uint32 tick_numerator_ms;
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static Uint32 tick_denominator_ms;
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#endif
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#if defined(SDL_TIMER_WINDOWS) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
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#include <mmsystem.h>
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@@ -583,7 +592,9 @@ static void SDLCALL SDL_TimerResolutionChanged(void *userdata, const char *name,
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void SDL_InitTicks(void)
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{
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Uint64 tick_freq;
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#ifndef USE_128BIT_MATH
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Uint32 gcd;
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#endif
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if (tick_start) {
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return;
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@@ -597,6 +608,10 @@ void SDL_InitTicks(void)
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tick_freq = SDL_GetPerformanceFrequency();
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SDL_assert(tick_freq > 0 && tick_freq <= (Uint64)SDL_MAX_UINT32);
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#ifdef USE_128BIT_MATH
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tick_numerator_ns = ((Uint128)SDL_NS_PER_SECOND << 32) / tick_freq;
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tick_numerator_ms = ((Uint128)SDL_MS_PER_SECOND << 32) / tick_freq;
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#else
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gcd = SDL_CalculateGCD(SDL_NS_PER_SECOND, (Uint32)tick_freq);
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tick_numerator_ns = (SDL_NS_PER_SECOND / gcd);
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tick_denominator_ns = (Uint32)(tick_freq / gcd);
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@@ -604,6 +619,7 @@ void SDL_InitTicks(void)
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gcd = SDL_CalculateGCD(SDL_MS_PER_SECOND, (Uint32)tick_freq);
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tick_numerator_ms = (SDL_MS_PER_SECOND / gcd);
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tick_denominator_ms = (Uint32)(tick_freq / gcd);
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#endif
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tick_start = SDL_GetPerformanceCounter();
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if (!tick_start) {
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@@ -630,9 +646,12 @@ Uint64 SDL_GetTicksNS(void)
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}
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starting_value = (SDL_GetPerformanceCounter() - tick_start);
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value = (starting_value * tick_numerator_ns);
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SDL_assert(value >= starting_value);
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value /= tick_denominator_ns;
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#ifdef USE_128BIT_MATH
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value = (Uint64)(((Uint128)starting_value * tick_numerator_ns) >> 32);
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#else
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value = (starting_value / tick_denominator_ns) * tick_numerator_ns +
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(starting_value % tick_denominator_ns) * tick_numerator_ns / tick_denominator_ns;
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#endif
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return value;
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}
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@@ -645,9 +664,12 @@ Uint64 SDL_GetTicks(void)
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}
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starting_value = (SDL_GetPerformanceCounter() - tick_start);
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value = (starting_value * tick_numerator_ms);
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SDL_assert(value >= starting_value);
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value /= tick_denominator_ms;
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#ifdef USE_128BIT_MATH
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value = (Uint64)(((Uint128)starting_value * tick_numerator_ms) >> 32);
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#else
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value = (starting_value / tick_denominator_ms) * tick_numerator_ms +
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(starting_value % tick_denominator_ms) * tick_numerator_ms / tick_denominator_ms;
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#endif
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return value;
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}
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