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gpu: Fix Z offset for D3D12 realigned 3D texture uploads
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@@ -5815,7 +5815,7 @@ static void D3D12_UploadToTexture(
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&destinationLocation,
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destination->x,
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destination->y,
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sliceIndex,
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destination->z + sliceIndex,
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&sourceLocation,
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NULL);
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}
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