Removed SDL_DROPEVENT_DATA_SIZE and SDL_TEXTEDITINGEVENT_TEXT_SIZE

Fixes https://github.com/libsdl-org/SDL/issues/9681
This commit is contained in:
Sam Lantinga
2024-05-03 09:19:49 -07:00
parent 63979f04c8
commit b18a071639
3 changed files with 3 additions and 7 deletions

View File

@@ -398,7 +398,9 @@ The following symbols have been renamed:
* SDL_USEREVENT => SDL_EVENT_USER
The following symbols have been removed:
* SDL_DROPEVENT_DATA_SIZE - drop event data is dynamically allocated
* SDL_SYSWMEVENT - you can use SDL_SetWindowsMessageHook() and SDL_SetX11EventHook() to watch and modify system events before SDL sees them.
* SDL_TEXTEDITINGEVENT_TEXT_SIZE - text editing event data is dynamically allocated
The following structures have been renamed:
* SDL_ControllerAxisEvent => SDL_GamepadAxisEvent

View File

@@ -313,8 +313,6 @@ typedef struct SDL_KeyboardEvent
SDL_Keysym keysym; /**< The key that was pressed or released */
} SDL_KeyboardEvent;
#define SDL_TEXTEDITINGEVENT_TEXT_SIZE 64
/**
* Keyboard text editing event structure (event.edit.*)
*
@@ -664,8 +662,6 @@ typedef struct SDL_TouchFingerEvent
} SDL_TouchFingerEvent;
#define SDL_DROPEVENT_DATA_SIZE 64
/**
* Pressure-sensitive pen touched or stopped touching surface (event.ptip.*)
*

View File

@@ -2296,7 +2296,6 @@ static void text_input_preedit_string(void *data,
int32_t cursor_end)
{
SDL_WaylandTextInput *text_input = data;
char buf[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
text_input->has_preedit = SDL_TRUE;
if (text) {
int cursor_begin_utf8 = cursor_begin >= 0 ? (int)SDL_utf8strnlen(text, cursor_begin) : -1;
@@ -2313,8 +2312,7 @@ static void text_input_preedit_string(void *data,
}
SDL_SendEditingText(text, cursor_begin_utf8, cursor_size_utf8);
} else {
buf[0] = '\0';
SDL_SendEditingText(buf, 0, 0);
SDL_SendEditingText("", 0, 0);
}
}