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Updated version and documentation for 3.3.2 preview release
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@@ -2390,6 +2390,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTextureTiled(SDL_Renderer *renderer,
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_RenderTexture
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* \sa SDL_RenderTexture9GridTiled
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_RenderTexture9Grid(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_FRect *srcrect, float left_width, float right_width, float top_height, float bottom_height, float scale, const SDL_FRect *dstrect);
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@@ -2427,6 +2428,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTexture9Grid(SDL_Renderer *renderer,
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* \since This function is available since SDL 3.4.0.
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*
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* \sa SDL_RenderTexture
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* \sa SDL_RenderTexture9Grid
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_RenderTexture9GridTiled(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_FRect *srcrect, float left_width, float right_width, float top_height, float bottom_height, float scale, const SDL_FRect *dstrect, float tileScale);
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