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Sync SDL3 wiki -> header
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@@ -2321,7 +2321,7 @@ extern SDL_DECLSPEC SDL_GPUDevice * SDLCALL SDL_CreateGPUDevice(
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* increasing the API version and opting into extensions aside from the
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* minimal set SDL requires. The structure is NOT deep-copied. Make sure
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* that the pointer valid memory during window creation.
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*
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*
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* \param props the properties to use.
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* \returns a GPU context on success or NULL on failure; call SDL_GetError()
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* for more information.
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@@ -2360,20 +2360,19 @@ extern SDL_DECLSPEC SDL_GPUDevice * SDLCALL SDL_CreateGPUDeviceWithProperties(
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* A structure specifying additional options when using Vulkan.
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*
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* When no such structure is provided, SDL will use Vulkan API version 1.0 and
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* a minimal set of features.
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* The requested API version influences how the feature_list is processed by
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* SDL. When requesting API version 1.0, the feature_list is ignored. Only the
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* vulkan_10_phyisical_device_features and the extension lists are used. When
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* requesting API version 1.1, the feature_list is scanned for feature
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* structures introduced in Vulkan 1.1. When requesting Vulkan 1.2 or higher,
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* the feature_list is additionally scanned for compound feature structs such
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* as VkPhysicalDeviceVulkan11Features. The device and instance extension
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* lists, as well as vulkan_10_physical_device_features, are always processed.
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* The pointers inside this structure are NOT deep-copied. Make sure they are
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* a minimal set of features. The requested API version influences how the
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* feature_list is processed by SDL. When requesting API version 1.0, the
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* feature_list is ignored. Only the vulkan_10_phyisical_device_features and
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* the extension lists are used. When requesting API version 1.1, the
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* feature_list is scanned for feature structures introduced in Vulkan 1.1.
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* When requesting Vulkan 1.2 or higher, the feature_list is additionally
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* scanned for compound feature structs such as
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* VkPhysicalDeviceVulkan11Features. The device and instance extension lists,
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* as well as vulkan_10_physical_device_features, are always processed. The
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* pointers inside this structure are NOT deep-copied. Make sure they are
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* valid during window creation.
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*
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* \since This struct is available since SDL 3.4.0.
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*
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* \since This struct is available since SDL 3.4.0.
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*/
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typedef struct SDL_GPUVulkanOptions
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{
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