Vita: implement mousewheel and buttons 4/5

This commit is contained in:
Ivan Epifanov
2024-11-26 22:31:10 +03:00
committed by Sam Lantinga
parent b8bbd29ce9
commit b8233aff8e

View File

@@ -75,12 +75,28 @@ void VITA_PollMouse(void)
else
SDL_SendMouseButton(0, Vita_Window, mouseID, SDL_BUTTON_MIDDLE, true);
}
if (changed_buttons & 0x8) {
if (prev_buttons & 0x8)
SDL_SendMouseButton(0, Vita_Window, mouseID, SDL_BUTTON_X1, false);
else
SDL_SendMouseButton(0, Vita_Window, mouseID, SDL_BUTTON_X1, true);
}
if (changed_buttons & 0x10) {
if (prev_buttons & 0x10)
SDL_SendMouseButton(0, Vita_Window, mouseID, SDL_BUTTON_X2, false);
else
SDL_SendMouseButton(0, Vita_Window, mouseID, SDL_BUTTON_X2, true);
}
prev_buttons = m_reports[i].buttons;
if (m_reports[i].rel_x || m_reports[i].rel_y) {
SDL_SendMouseMotion(0, Vita_Window, mouseID, true, (float)m_reports[i].rel_x, (float)m_reports[i].rel_y);
}
if (m_reports[i].tilt != 0 || m_reports[i].wheel != 0) {
SDL_SendMouseWheel(0, Vita_Window, mouseID, m_reports[i].tilt, m_reports[i].wheel, SDL_MOUSEWHEEL_NORMAL);
}
}
}
}