SDL_GameControllerGetAppleSFSymbolsNameForButton() returns NULL if the symbol isn't found

Fixes https://github.com/libsdl-org/SDL/issues/9071
This commit is contained in:
Sam Lantinga
2024-03-03 11:09:03 -08:00
parent 05f6709617
commit b87116ff03

View File

@@ -3259,10 +3259,11 @@ const char *SDL_GameControllerGetAppleSFSymbolsNameForButton(SDL_GameController
}
SDL_UnlockJoysticks();
return retval;
#else
return NULL;
if (retval && *retval) {
return retval;
}
#endif
return NULL;
}
const char *SDL_GameControllerGetAppleSFSymbolsNameForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis)