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windows: Add property mapping displayID to HMONITOR. (#14494)
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@@ -665,6 +665,11 @@ extern SDL_DECLSPEC SDL_DisplayID SDLCALL SDL_GetPrimaryDisplay(void);
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* - `SDL_PROP_DISPLAY_WAYLAND_WL_OUTPUT_POINTER`: the wl_output associated
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* with the display
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*
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* On Windows:
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*
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* - `SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER`: the monitor handle (HMONITOR)
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* associated with the display
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*
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* \param displayID the instance ID of the display to query.
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* \returns a valid property ID on success or 0 on failure; call
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* SDL_GetError() for more information.
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@@ -678,6 +683,7 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetDisplayProperties(SDL_Displa
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#define SDL_PROP_DISPLAY_HDR_ENABLED_BOOLEAN "SDL.display.HDR_enabled"
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#define SDL_PROP_DISPLAY_KMSDRM_PANEL_ORIENTATION_NUMBER "SDL.display.KMSDRM.panel_orientation"
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#define SDL_PROP_DISPLAY_WAYLAND_WL_OUTPUT_POINTER "SDL.display.wayland.wl_output"
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#define SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER "SDL.display.windows.hmonitor"
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/**
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* Get the name of a display in UTF-8 encoding.
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@@ -605,6 +605,9 @@ static void WIN_AddDisplay(SDL_VideoDevice *_this, HMONITOR hMonitor, const MONI
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internal->MonitorHandle = hMonitor;
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internal->state = DisplayUnchanged;
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SDL_PropertiesID props = SDL_GetDisplayProperties(_this->displays[i]->id);
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SDL_SetPointerProperty(props, SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER, hMonitor);
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if (!_this->setting_display_mode) {
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SDL_VideoDisplay *existing_display = _this->displays[i];
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SDL_Rect bounds;
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@@ -665,6 +668,9 @@ static void WIN_AddDisplay(SDL_VideoDevice *_this, HMONITOR hMonitor, const MONI
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if (SDL_AddVideoDisplay(&display, false)) {
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// The mode is owned by the video subsystem
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mode.internal = NULL;
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SDL_PropertiesID props = SDL_GetDisplayProperties(display.id);
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SDL_SetPointerProperty(props, SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER, hMonitor);
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} else {
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SDL_free(displaydata);
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}
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