windows: Add property mapping displayID to HMONITOR. (#14494)

This commit is contained in:
Esme
2025-11-21 18:55:49 +00:00
committed by GitHub
parent 67728a5450
commit b984846dd0
2 changed files with 12 additions and 0 deletions

View File

@@ -665,6 +665,11 @@ extern SDL_DECLSPEC SDL_DisplayID SDLCALL SDL_GetPrimaryDisplay(void);
* - `SDL_PROP_DISPLAY_WAYLAND_WL_OUTPUT_POINTER`: the wl_output associated
* with the display
*
* On Windows:
*
* - `SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER`: the monitor handle (HMONITOR)
* associated with the display
*
* \param displayID the instance ID of the display to query.
* \returns a valid property ID on success or 0 on failure; call
* SDL_GetError() for more information.
@@ -678,6 +683,7 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetDisplayProperties(SDL_Displa
#define SDL_PROP_DISPLAY_HDR_ENABLED_BOOLEAN "SDL.display.HDR_enabled"
#define SDL_PROP_DISPLAY_KMSDRM_PANEL_ORIENTATION_NUMBER "SDL.display.KMSDRM.panel_orientation"
#define SDL_PROP_DISPLAY_WAYLAND_WL_OUTPUT_POINTER "SDL.display.wayland.wl_output"
#define SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER "SDL.display.windows.hmonitor"
/**
* Get the name of a display in UTF-8 encoding.

View File

@@ -605,6 +605,9 @@ static void WIN_AddDisplay(SDL_VideoDevice *_this, HMONITOR hMonitor, const MONI
internal->MonitorHandle = hMonitor;
internal->state = DisplayUnchanged;
SDL_PropertiesID props = SDL_GetDisplayProperties(_this->displays[i]->id);
SDL_SetPointerProperty(props, SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER, hMonitor);
if (!_this->setting_display_mode) {
SDL_VideoDisplay *existing_display = _this->displays[i];
SDL_Rect bounds;
@@ -665,6 +668,9 @@ static void WIN_AddDisplay(SDL_VideoDevice *_this, HMONITOR hMonitor, const MONI
if (SDL_AddVideoDisplay(&display, false)) {
// The mode is owned by the video subsystem
mode.internal = NULL;
SDL_PropertiesID props = SDL_GetDisplayProperties(display.id);
SDL_SetPointerProperty(props, SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER, hMonitor);
} else {
SDL_free(displaydata);
}