Fixed reliability of initializing Switch controllers on macOS

It looks like both macOS (15.1.1) and SDL are trying to talk to the controller at the same time, which can cause interleaved replies or even locking up the controller. Waiting a bit before talking to the controller seems to take care of this.
This commit is contained in:
Sam Lantinga
2025-02-26 11:21:34 -08:00
parent 66ecdc69ac
commit ba88b6aa06

View File

@@ -943,8 +943,20 @@ static bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx)
readFactoryParams.unAddress = k_unSPIStickFactoryCalibrationStartOffset;
readFactoryParams.ucLength = k_unSPIStickFactoryCalibrationLength;
if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readFactoryParams, sizeof(readFactoryParams), &factory_reply)) {
return false;
const int MAX_ATTEMPTS = 3;
for (int attempt = 0; ; ++attempt) {
if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readFactoryParams, sizeof(readFactoryParams), &factory_reply)) {
return false;
}
if (factory_reply->stickFactoryCalibration.opData.unAddress == k_unSPIStickFactoryCalibrationStartOffset) {
// We successfully read the calibration data
break;
}
if (attempt == MAX_ATTEMPTS) {
return false;
}
}
// Automatically select the user calibration if magic bytes are set
@@ -1508,6 +1520,10 @@ static bool HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joys
ctx->m_bSyncWrite = true;
if (!ctx->m_bInputOnly) {
#ifdef SDL_PLATFORM_MACOS
// Wait for the OS to finish its handshake with the controller
SDL_Delay(250);
#endif
GetInitialInputMode(ctx);
ctx->m_nCurrentInputMode = ctx->m_nInitialInputMode;