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Sync SDL2 wiki -> header
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@@ -41,11 +41,15 @@ extern "C" {
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#endif
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/**
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* An SDL_GUID is a 128-bit identifier for an input device that identifies
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* that device across runs of SDL programs on the same platform.
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* An SDL_GUID is a 128-bit identifier.
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*
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* If the device is detached and then re-attached to a different port, or if
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* the base system is rebooted, the device should still report the same GUID.
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* This is an acronym for "Globally Unique ID."
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*
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* While a GUID can be used to assign a unique value to almost anything, in
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* SDL these are largely used to identify input devices across runs of SDL
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* programs on the same platform.If the device is detached and then
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* re-attached to a different port, or if the base system is rebooted, the
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* device should still report the same GUID.
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*
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* GUIDs are as precise as possible but are not guaranteed to distinguish
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* physically distinct but equivalent devices. For example, two game
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